CodePhobiia

95 mods across 1 repository, 15 stars between them.

estimate

49

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Estimation workflow for a feature or task. Breaks the task into sub-tasks, estimates each, sums with contingency buffer.

not rated 15 6mo ago A 28 tokens original MIT

exploit-check

50

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Run a comprehensive security audit checking for common Roblox exploit vectors including movement hacks, remote exploitation, economy exploits, and data manipulation.

not rated 15 6mo ago A 29 tokens original MIT

gate-check

51

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Stage gate check — does the project meet criteria to advance to the next production phase (pre-prod → prod → polish → live)?

not rated 15 6mo ago A 29 tokens original MIT

gdd

52

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Create or update a Game Design Document. Use for master GDD creation, system-specific GDDs, or GDD review. Invoke with /gdd [system-name] for a specific system, or /gdd for the master document.

not rated 15 6mo ago A 52 tokens original MIT

generate-asset

53

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Generate a 3D asset for Roblox using Blender MCP. Creates models from text descriptions via AI (Hyper3D/Hunyuan3D) or downloads from PolyHaven/Sketchfab, optimizes for Roblox constraints, and exports FBX.

not rated 15 6mo ago A 54 tokens original MIT

hotfix

54

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Emergency fix workflow — diagnose, apply minimal fix, test, publish, and post-mortem. Use when a live issue requires immediate action.

not rated 15 6mo ago A 32 tokens original MIT

launch-checklist

55

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

First launch specific checklist. Soft launch plan, metrics to watch, and go/no-go criteria. Use for the first public launch of a new Roblox game.

not rated 15 6mo ago A 35 tokens original MIT

luau-lint

56

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Static analysis of Luau code. Checks for type annotation coverage, deprecated API usage, naming convention compliance, and common anti-patterns. Uses selene if available or manual grep patterns.

not rated 15 6mo ago A 44 tokens original MIT

map-systems

57

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Enumerate and categorize all game systems. Create design/gdd/systems-index.md. Identify dependencies between systems.

not rated 15 6mo ago A 26 tokens original MIT

monetization-model

59

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Guides through designing or auditing the monetization model. Creates GamePass/DevProduct catalog, pricing strategy, and revenue projections.

not rated 15 6mo ago A 31 tokens original MIT

onboard

60

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Onboard a new contributor to the project. Overview of architecture, conventions, key files, and first-task suggestions.

not rated 15 6mo ago A 26 tokens original MIT

patch-notes

61

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Generate player-facing patch notes from changelog. Friendly tone, organized by category, acknowledges community feedback.

not rated 15 6mo ago A 24 tokens original MIT

perf-profile

62

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Performance profiling guide — what to measure, how to use MicroProfiler, and common Roblox bottlenecks. Use when debugging performance issues.

not rated 15 6mo ago A 30 tokens original MIT

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Analyze project state — code volume, doc coverage, asset count. Determine if the project is in pre-production, production, polish, or live.

not rated 15 6mo ago A 34 tokens original MIT

prototype

64

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Quick prototype workflow — minimal viable implementation, no production standards, README with hypothesis. Code goes in prototypes/, never imported from src/.

not rated 15 6mo ago A 28 tokens original MIT

publish-review

65

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Pre-publish review checklist for a Roblox experience update. Covers DataStore readiness, exploit checks, performance, content policy compliance, metadata, and rollback planning.

not rated 15 6mo ago A 34 tokens original MIT

release-checklist

66

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Full release checklist (more comprehensive than publish-review). Includes marketing prep, community comms, and post-release monitoring setup.

not rated 15 6mo ago A 28 tokens original MIT

remotes-audit

67

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Audit all RemoteEvent and RemoteFunction usage for security, correctness, and bandwidth efficiency. Checks for server-side validation, rate limiting, type checking, and anti-exploit patterns.

not rated 15 6mo ago A 40 tokens original MIT

retention-analysis

68

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Template-driven analysis of retention metrics. Guides through interpreting D1/D7/D30, session metrics, and funnel analysis. Generates actionable improvement plan.

not rated 15 6mo ago A 33 tokens original MIT

reverse-document

70

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Generate design docs from existing code. Reverse-engineer GDDs from implementation when a project has code but no design docs.

not rated 15 6mo ago A 28 tokens original MIT

scope-check

71

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Evaluate current scope vs. resources. Identify cut candidates and perform risk assessment. Use when feeling overwhelmed or running late on milestones.

not rated 15 6mo ago A 28 tokens original MIT

sprint-plan

72

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Create a sprint plan from the systems-index and current priorities. Breaks features into tasks with estimates and owners.

not rated 15 6mo ago A 26 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: