Game development plugins

260 tagged Game development, measured the same way as everything else here.

Browse within: game-development 22godot 8game 7codex-plugin 6multiplayer 6nextjs 6realtime 6supabase 6claude-plugins 5minecraft 5unity 5

gd

73

Zate/cc-godot

Plugin Claude Code

Comprehensive Godot game development plugin for Claude Code featuring project setup, scene/UI templates, debugging tools, performance optimization, and interactive planning agents. Supports 2D/3D game development with rapid iteration workflows.

18 9mo ago A tokens not measured

spritecook

74

SpriteCook/claude-plugin

Plugin Claude Code

Generate sprites, cohesive UI kits, textures, and short animations in Claude with SpriteCook's guided game-art workflows.

17 15d ago A tokens not measured original MIT

gamedev-pl

77

gamedevpl/www.gamedev.pl

Plugin Claude Code

Build browser games on gamedev.pl from your coding agent.

14 2d ago A tokens not measured GPL-3.0

devops

78

sponticelli/gamedev-claude-plugins

Plugin Claude Code

CI/CD pipelines, automated testing, build systems, deployment, and infrastructure for game development.

14 7mo ago A tokens not measured original MIT

engine

80

playcanvas/skills

Plugin Claude Code

Skills for building applications with PlayCanvas Engine.

13 +1 7d ago A tokens not measured original MIT

story-flow

83

Intai/story-flow

Plugin Claude Code

Agentic development workflow covering planning, analysis, implementation, and QA automation.

12 9d ago A tokens not measured original MIT

wow-addon-dev

84

DennysOliveira/wow-addon-dev

Plugin Claude Code

WoW addon development skill — Midnight 12.0+ with Secret Values, Lua API, widget framework, and addon scaffolding.

12 4mo ago A tokens not measured original MIT

blender-skills

85

ra100/blender-claude-plugin

Plugin Claude Code

Expert skills for Blender 5.1: geometry nodes, shader nodes, compositor nodes, Python scripting (operators, panels, add-ons), animation & rigging (keyframes, drivers, constraints, armatures), modeling & modifiers (bmesh, modifier stack), physics simulation (rigid body, cloth, fluid, particles), and scene & rendering…

12 4mo ago A tokens not measured original MIT

ffxi-agent

86

jondwillis/kuluu-ffxi

Plugin Claude Code

ffxi-agent. A faithful, open-source FINAL FANTASY XI client — rebuilt in Rust + Bevy.

12 +1 4d ago A tokens not measured GPL-3.0

JSungMin/vs-token-safer

Plugin Claude Code

Token-efficient game-engine & build log analysis for Claude Code (CLI-first). Parses, deduplicates, and classifies huge Unreal/Unity/Godot/MSVC-UBT-MSBuild logs — search by severity/category, roll up by callsite, diff runs, locate file:line, and extract decisive scalar fields. No IDE required.

11 5d ago A tokens not measured original MIT

qq

88

tykisgod/quick-question

Plugin Claude Code

The control plane for game-dev agents — close the loop with verified compile, test, and cross-model review across Unity, Godot, Unreal, and S&box. Lifecycle-aware /qq:go routing, structured runtime state in .qq/, 26 /qq: slash commands. Claude Code-first, agent-agnostic via HTTP and MCP.

11 8d ago A tokens not measured original MIT

prefab-sentinel

89

tyunta/prefab-sentinel

Plugin Claude Code

An MCP server specialized for VRChat avatar and world projects: it parses the asset YAML directly — including UdonSharp's split program/behaviour structure — to detect and repair broken references, prefab Variant override drift, and null wiring across prefabs, scenes, and materials. Built for AI agents, every fix runs.

11 17d ago A tokens not measured original MIT

mosaic-bridge

93

MosaicXR-AI/mosaic-bridge

Plugin Claude Code

Mosaic Bridge — Unity MCP assistant agents for scene building, shader creation, and session continuity.

10 5d ago A tokens not measured

fivem-dev

94

melihbozkurt10/fivem-dev-plugin

Plugin Claude Code

FiveM development orchestrator for QBox, QBCore, and ESX frameworks. Dynamically fetches natives, framework APIs, and guides to assets. Supports Lua and NUI (JavaScript/TypeScript).

10 6mo ago A tokens not measured

bevy-skills

95

chrisgliddon/bevy-skills

Plugin Claude Code

AI agent skills for Bevy 0.19: ECS, rendering, physics, input, assets, audio, accessibility, persistence, testing, profiling, voxels, and migration.

10 8d ago A tokens not measured original MIT

godot-ai-builder

96

HubDev-AI/godot-ai-builder

Plugin Claude Code

Generate playable Godot 4 games from natural language prompts. Includes 14 specialized skills (director, player, enemies, UI, polish, etc.), MCP tools for editor integration, and a Stop hook that keeps Claude focused until the build is complete.

10 6mo ago A tokens not measured