pterodactyl-mcp
577PixlFlip-Enterprises/PterodactylMCP
MCP server Claude CodeCodexCursor +2
MCP server "pterodactyl-mcp" as configured in PixlFlip-Enterprises/PterodactylMCP. Runs locally from the pterodactyl-mcp Python package.
6,590 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.
PixlFlip-Enterprises/PterodactylMCP
MCP server Claude CodeCodexCursor +2
MCP server "pterodactyl-mcp" as configured in PixlFlip-Enterprises/PterodactylMCP. Runs locally from the pterodactyl-mcp Python package.
MCP server Claude CodeCodexCursor +2
This tool allows Claude to speak to OpenAI, and use gpt-image-1 to generate image assets. This can be pretty useful for game or web development, when you need to print individual assets. Runs locally from the mcp-asset-gen npm package.
MCP server Claude CodeCodexCursor +2
A comprehensive Model Context Protocol server for Godot game engine development assistance with AI-powered debugging, code generation, and project analysis. Runs locally from the kooix-godot-mcp npm package.
MCP server Claude CodeCodexCursor +2
MCP server "mgba-mcp" as configured in adamescj/PokeMCP. Runs locally from the mgba-mcp Python package.
fernforestgames/mcp-server-godot
MCP server Claude CodeCodexCursor +2
MCP server "godot" as configured in fernforestgames/mcp-server-godot. Launched with npm run dev -- godot-test-project.
MCP server Claude CodeCodexCursor +2
MCP server that exposes your Steam library to Claude. Ask natural-language questions about your games. Runs locally from the steam-mcp npm package.
SimoneRecchia/minecraft-schematic-lab
MCP server Claude CodeCodexCursor +2
MCP server "minecraft-schematic-lab" as configured in SimoneRecchia/minecraft-schematic-lab. Runs locally from the minecraft-schematic-lab npm package.
MCP server Claude CodeCodexCursor +2
MCP server "d20-mcp" as configured in saidsurucu/d20-mcp. Runs locally from the d20-mcp Python package.
MCP server Claude CodeCodexCursor +2
MCP server for driving and introspecting a local Zandronum dev build. Runs locally from the zandronum-mcp npm package.
MCP server Claude CodeCodexCursor +2
MCP server giving AI agents real programmatic control of Path of Building Community (Path of Exile 1). Runs locally from the pob-mcp Python package.
MCP server Claude CodeCodexCursor +2
Asset consistency and output verification for agent-generated game media: image, voice, music and SFX from local Vulkan backends with zero VRAM when idle, or from any OpenAI-shaped image/ASR API instead. Runs locally from the dsh-continuity Python package.
MCP server Claude CodeCodexCursor +2
stdio bridge for the local Unreal Editor MCP server from FunplayAI/funplay-unreal-mcp. Runs locally from the funplay-unreal-mcp npm package. Needs 4 environment variables to run.
MCP server Claude CodeCodexCursor +2
AI mentor for new & returning EVE Online players: losses, skills, fits, ISK, routes, and more. Runs locally from the eve-mentor-mcp npm package. Needs 1 environment variable to run.
MCP server Claude CodeCodexCursor +2
Unified MCP server bridging Claude Code and Ollama to Roblox Studio and Blender. Runs locally from the @iamjrmh/mcpbridge npm package.
MCP server Claude CodeCodexCursor +2
MCP server "pokemon-mcp" as configured in Kartik-2239/pokemon-nds-mcp. Runs locally from the pokemon-mcp Python package.
MCP server Claude CodeCodexCursor +2
Official-style NEXON MapleStory MCP Server for Claude Desktop - Complete character info, union details, guild data, rankings, and game mechanics. Runs locally from the maplestory-mcp-server npm package.
Retro-Diffusion/retro-diffusion-mcp
Plugin Claude Code
Bundles 1 skill, 1 MCP server · 93 tokens together
Generate and repair authentic pixel art — sprites, animations, and tilesets — with Retro Diffusion. Includes the hosted MCP server connection and a workflow skill for cost-aware, game-ready generation.
Skill Claude CodeCodex
Use when the user wants to create, set up, or open a Godot project with AI assistance, install the Godot-MCP addon, or connect Godot to ai-game.dev. Covers project creation, plugin install, login, and opening the editor via godot-cli.
Hans-Vader/squadjs-plugin-creator-skill
Skill Claude CodeCodex
Use when creating, writing, or scaffolding a new SquadJS plugin, adding a server-side feature to a Squad server via SquadJS, or deciding whether SquadJS can support a desired behaviour ("can SquadJS detect X / do Y on a Squad server?"). Covers the plugin lifecycle, the full event/RCON capability surface, and the hard…
Skill Claude CodeCodex
Static analysis for Unity IL2CPP games via il2cpp-decompiler-agent MCP (listdumps, loadproject, searchsymbols, getclassinfo, decompilemethod). Use when runtime is IL2CPP, GameAssembly.dll is involved, or remakes like Who's Your Daddy Remake. Always MCP-first — do not start with Il2CppStudio CLI.
Skill Claude CodeCodex
A guide to improving the drawing performance of HTML5 Canvas, the browser technology used to render 2D graphics and games.
Skill Claude CodeCodex
Simulate real keyboard/mouse input (Windows SendInput) and capture screenshots or short GIFs of any window — built for playtesting and validating desktop apps/games (e.g. a raylib/GLFW or similar native game window) from the CLI. Use this whenever a task requires actually driving a running Windows app with input and…
luckynee/unity-prefab-parser-mcp
Skill Claude CodeCodex
Use when working with Unity .unity scene files. Guides token-efficient navigation of large scenes with hundreds of GameObjects.
MCP server Claude CodeCodexCursor +2
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output. Runs locally from the godot-mcp npm package.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: