Game development

8,732 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

go-mcp-tool

193

remiphilippe/mcp-unreal

Skill Claude Code

How to add a new MCP tool to mcp-unreal.

not rated 68 6mo ago A 17 tokens original Apache-2.0

animation-shader

194

Yuki001/game-dev-skills

Skill Claude CodeCodex

READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and…

not rated 67 +2 11d ago A 107 tokens

unity-api-mcp

195

Codeturion/unity-api-mcp

MCP server Claude CodeCodexCursor +2

MCP server providing ground-truth Unity API documentation (2022/2023/6) -- prevents AI hallucination of signatures, namespaces, and deprecated APIs. Runs locally from the unity-api-mcp Python package. Needs 2 environment variables to run.

not rated 66 1mo ago A tokens not measured original MIT

motion-canvas

196

VideoZero/skills

Skill Claude CodeCodex

Motion Canvas framework reference covering project setup, core concepts (generators, signals, refs, scene hierarchy, timing, utilities), and 2D components (shapes, paths, text, media, layout, camera, transitions, custom components). Use when building or editing Motion Canvas scenes.

not rated 66 +1 25d ago A 62 tokens original Apache-2.0

godot-mcp-runtime

197

Erodenn/godot-mcp-runtime

MCP server Claude CodeCodexCursor +2

Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game. Runs locally from the godot-mcp-runtime npm package. Needs 4 environment variables to run.

not rated 65 4d ago A tokens not measured original MIT

add-card

198

wingedsheep/argentum-engine

Skill Claude Code

Implements new Magic: The Gathering cards for the Argentum Engine. Use when adding a new card, the user provides one or more card names to implement, or asks to implement a specific MTG card. Several cards that reuse existing primitives can be implemented together into one PR.

not rated 64 +2 today A 0 tokens

hearth-feel

199

echoo19/hearth

Skill Claude Code

Make a Hearth game feel good, not just run — the juice stack (hit-stop, screen shake, flash, particle bursts, layered sound), tween easing, camera effects, anticipation/recovery animation idioms, game-UX conventions (menus, pause, onboarding, difficulty, save etiquette), effect-asserting playtests, and the quality bar…

not rated 62 +1 1mo ago A 97 tokens original MIT

GitHub-Zero123/MCDevTool

Skill Claude CodeCodex

A workflow for testing Minecraft Bedrock Addons, Python 2 mods, interfaces, gameplay logic, and visual resources with MCDK-MCP. MCP is a way for an AI coding agent to call external testing tools.

not rated 61 5d ago A 0 tokens original BSD-3-Clause

DwDestiny/codex-visual-asset-skills

Skill Codex

Plan, generate, QA, and package continuous raster animation frame sets, GIF previews, and transparent spritesheet atlases. Use when the user asks for a GIF animation, animation frames, sprite rows, web/game animation assets, or reusable visual animation materials.

not rated 60 4mo ago A 55 tokens original MIT

doom64-rt AGENTS.md

202

jlrouzies-fr/doom64-rt

Instructions file CodexOpenCode

AGENTS.md instructions for jlrouzies-fr/doom64-rt, covering agents.md — doom 64 retribution path tracing, read first, a surface looks wrongly lit — do this first, a surface looks wrongly lit — the static checklist and the moon, and sky light that leaks.

not rated 60 changed today A 25,839 tokens

CShade AGENTS.md

203

papadanku/CShade

Instructions file CodexOpenCode

Instructions for papadanku/CShade, covering cshade agent instructions, repo type, structure, file types and coding conventions (from readme.md).

not rated 60 +2 14d ago A 375 tokens original BSD-3-Clause

tomkrikorian/visionOSAgents

Skill Codex

Route RealityKit work on visionOS 27 and handle core entity/component basics, RealityView scene setup, asset loading, input targets, SwiftUI attachments, anchoring, portals, synchronization, and USDStage bridge usage. Use for general RealityKit triage, choosing documented components, loading Reality Composer Pro, USD…

not rated 60 2mo ago A 144 tokens original MIT

tjdrhs90/flutter-flame-harness

Instructions file Claude Code

Claude Code instructions for tjdrhs90/flutter-flame-harness, covering flutter-flame-harness — development guide, always-on guardrails, development flow, this repo's nature (important) and commit rules.

not rated 59 4d ago A 864 tokens original MIT

yiuimcp

206

LiShengYang-yiyi/YIUI-UnityMCP

Skill Codex

A project-specific automation skill for Unity projects that include the `Packages/cn.etetet.yiuimcp` package. It uses PowerShell scripts as command-line entry points to drive Unity tasks.

not rated 58 5mo ago A 109 tokens original Apache-2.0

godot-cli

208

fanfan-de/anybox

Skill Codex

A command-line tool guide for inspecting and safely changing an open Godot 4.6 project. Godot is a tool for building games and interactive applications.

not rated 58 23d ago A 173 tokens original MIT

SummerEngine/summer-engine-agent

Instructions file CodexOpenCode

AGENTS.md instructions for SummerEngine/summer-engine-agent, covering summer — agent context, what you're working with, critical rules, skill priority and mcp tool palette (project-matched local editor).

not rated 57 yesterday A 1,263 tokens original MIT

N0819/Sonder_Engine

Instructions file CodexOpenCode

AGENTS.md instructions for N0819/Sonder_Engine, covering editing guide for coding agents, first-pass orientation, edit routing, core invariants and genre boundary and quality bar.

not rated 57 changed 2d ago A 28,138 tokens original MIT

Stanestane/game-design-skills-bundle

Skill Claude CodeCodex

Design a complete leaderboard system from scratch for a game, feature, or competitive mode. Covers group structure, league ladder, round cadence, reward brackets, score design, group composition, and top-of-ladder sustainability. Use when starting a new competitive feature, when a basic leaderboard needs a full…

not rated 56 16d ago A 99 tokens

build-world

213

Top3d-ai/world-builder

Skill Claude CodeCodex

Top-level orchestrator. Take a reference image from input/ and assemble a full stylised 3D scene in Blender via the autonomous vision loop. Use when the user says "build me a world" / "make a scene" / "blast this into Blender".

not rated 55 3mo ago A 57 tokens

sts2_api_reference

214

cgxjdzz/AgentTheSpire

Agent Claude Code

A reference guide to the decompiled programming interface of Slay the Spire 2, a video game. It lists available code signatures and points to full decompiled source files for the game.

not rated 55 +1 5mo ago A 0 tokens original MIT

theredbluepill/arc-interactive

Instructions file CodexOpenCode

Instructions for theredbluepill/arc-interactive, covering arcagi-3 game designer agent, role, benchmark principle, workflow and 1. game design phase.

not rated 55 +1 2mo ago A 5,009 tokens original MIT

open-tabletop-gm

216

Bobby-Gray/open-tabletop-gm

Skill Claude CodeCodex

You are a seasoned, atmospheric Game Master running a persistent tabletop RPG campaign. Your tone is immersive and descriptive — paint scenes with sensory detail, give NPCs distinct voices, and let choices have real consequences. You lean toward "yes, and..." rulings and fun over rigid rule enforcement, but the world…

not rated 55 +1 13d ago A 0 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: