dcc-mcp

295 mods across 20 repositories, 155 stars between them.

unreal-umg

217

dcc-mcp/dcc-mcp-unreal

Skill Claude CodeCodex

Domain skill — UMG Widget Blueprint authoring for Unreal Engine 5.4+: create widget blueprints, manage widget hierarchies, configure slot layouts, bind events, and author UMG animations. Complements unreal-blueprints (general BP editing) with UMG-specialized widget, slot, animation, and event-binding operations. Not…

4 4d ago A 87 tokens

godot-analysis

218

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Count nodes and high-cost scene features. Map edited-scene signal flow. Find project resources with no text references. Return project file, scene, script, and resource counts.

2 +1 4d ago A 42 tokens original MIT

godot-animation-tree

219

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Create and configure an AnimationTree node. Return AnimationTree parameters and tree type. Set an AnimationTree parameter. Add a state-machine animation node. Remove a state-machine node. Add a state-machine transition. Remove a state-machine transition. Add or replace an AnimationNode in a blend tree.

2 +1 4d ago A 66 tokens original MIT

godot-animation

220

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — List AnimationPlayer libraries and animations. Create an animation in an AnimationPlayer. Add a typed animation track. Insert an animation key with optional easing. Return animation tracks and keys. Remove an animation from a library.

2 +1 4d ago A 49 tokens original MIT

godot-assets

221

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Infrastructure skill - plan, install, and enable downloaded Godot asset packages. Use after an asset-provider skill returns a local ZIP package. Not for searching remote stores; use a provider skill such as godot-asset-store.

2 +1 4d ago A 49 tokens original MIT

godot-audio

222

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Add an audio stream player node. Add an audio bus. Add an AudioEffect to a bus. Configure volume, mute, solo, or bypass. Return buses and effects. Return audio-node configuration.

2 +1 4d ago A 48 tokens original MIT

godot-batch-refactor

223

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Find edited-scene nodes by class. Return scene signal connections. Set a property on matching edited-scene nodes. Search project text for a node path or name. Return dependencies for a scene resource. Update matching nodes across project scenes. Find project references to a script or resource. Detect…

2 +1 4d ago A 72 tokens original MIT

godot-editor

224

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Return errors captured by the DCC-MCP editor plugin. Capture the selected editor viewport to a PNG. Capture game pixels on the runtime thread and encode the PNG in the adapter. Run one @tool method with an observational budget and optional caller-driven chunks. Clear errors captured by the DCC-MCP…

2 +1 4d ago A 106 tokens original MIT

godot-export

225

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Inspect export presets and templates, package Godot projects for desktop, Web, and mobile targets, and validate packaged-only resource, font, signing, and hosting failures. Use for export planning and release preflight, not for editing gameplay or scene content.

2 +1 4d ago A 57 tokens original MIT

godot-input

226

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Send a keyboard event to the running game. Send a mouse button event to the running game. Send mouse motion to the running game. Press or release a Godot input action in the running game. Queue a sequence of runtime input events. List InputMap actions and deadzones. Create or replace an InputMap action.

2 +1 4d ago A 71 tokens original MIT

godot-navigation

227

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Add or configure a navigation region. Add or configure a navigation agent. Bake a NavigationMesh in the editor. Set navigation layers on a node. Return navigation node configuration. Query a 2D or 3D navigation path.

2 +1 4d ago A 53 tokens original MIT

godot-node

228

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Add a typed node with initial properties. Delete a node with undo support. Duplicate a node and its owned children. Reparent a node while preserving ownership. Set an existing node property. Return stored and editable node properties. Create and assign a Resource to a node property. Apply a Control…

2 +1 4d ago A 108 tokens original MIT

godot-particle

229

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Add GPUParticles2D or GPUParticles3D. Configure a ParticleProcessMaterial. Set particle color gradient points. Apply a deterministic particle preset. Return particle system properties.

2 +1 4d ago A 44 tokens original MIT

godot-physics

230

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Configure physics-body properties. Add and configure a collision shape. Set collision layer and mask. Read collision layer and mask. Return collision child and shape details. Add a RayCast2D or RayCast3D.

2 +1 4d ago A 51 tokens original MIT

godot-profiling

231

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Return runtime Performance monitor values. Return editor process memory and frame summary.

2 +1 4d ago A 23 tokens original MIT

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Return project metadata, version, viewport, and autoloads. Return a filtered recursive project file tree. Search project files by glob or name fragment. Read project settings by prefix or key. Set and persist one project setting. Convert a Godot resource UID to res:// path. Convert a res:// resource…

2 +1 4d ago A 76 tokens original MIT

godot-project

233

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Inspect a Godot 4 project or write a bounded GDScript file below res://. Use for project metadata and game script authoring. Not for open-scene node edits — use godot-scene. Not for generating a complete playable prototype — use godot-roguelike.

2 +1 4d ago A 66 tokens original MIT

godot-resource

234

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Load and serialize a resource property summary. Set properties and save a project resource. Instantiate and save a typed Resource. Generate or return a cached resource preview. Register a project autoload singleton. Remove a project autoload singleton.

2 +1 4d ago A 52 tokens original MIT

godot-roguelike

235

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Create and validate a playable Godot 4 2D arena roguelike prototype with movement, spawning, combat, experience, and leveling. Use for an end-to-end tested game foundation. Not for isolated scene edits — use godot-scene. Not for standalone GDScript files — use godot-project.

2 +1 4d ago A 74 tokens original MIT

godot-runtime

236

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Return game-peer connection and play status. Execute one strict project-manifest action for bounded playtest control. Return one bounded page of the running game hierarchy. Return one bounded property page from a game node. Set a property on a running-game node. Compatibility-only broad public-method…

2 +1 4d ago A 197 tokens original MIT

godot-scene-3d

237

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Add a primitive MeshInstance3D. Add or configure a Camera3D. Add or configure a 3D light. Add or configure a WorldEnvironment. Add and configure a GridMap. Create or update a StandardMaterial3D override.

2 +1 4d ago A 60 tokens original MIT

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Return the edited scene hierarchy. Read a bounded .tscn file as text. Create and optionally open a new scene. Open a scene in the editor. Delete a project scene file. Instance a PackedScene below an edited-scene node. Run the main, current, or specified scene. Stop the running project. Save the edited…

2 +1 4d ago A 83 tokens original MIT

godot-scene

239

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — Inspect and edit the current Godot 4 scene with undoable, typed node operations. Use for scene trees, nodes, and properties. Not for GDScript authoring — use godot-project. Not for complete game generation — use godot-roguelike.

2 +1 4d ago A 63 tokens original MIT

godot-script

240

dcc-mcp/dcc-mcp-godot

Skill Claude CodeCodex

Domain skill — List project GDScript files and global class metadata. Read a bounded project GDScript file. Create a GDScript file from source or a safe template. Replace source or perform an exact search/replace edit. Attach a project script to a scene node. List scripts currently open in the script editor.…

2 +1 4d ago A 88 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: