AlterLab-IEU

302 mods in 11 plugins, 3 repositories, 138 stars between them.

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user works with Unity or asks about C#, MonoBehaviour, DOTS/ECS, Shader Graph, Addressables, UI Toolkit, URP/HDRP, or ScriptableObjects. Triggers on: "Unity", "MonoBehaviour", "DOTS", "ECS", "Shader Graph", "Addressables", "UI Toolkit", "URP", "HDRP", "ScriptableObject", ".unity", ".cs". Do NOT invoke…

not rated 45 +1 6mo ago A 130 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user works with Unreal Engine 5 or asks about C++/Blueprints, GAS, replication, Nanite, Lumen, CommonUI, Enhanced Input, or World Partition. Triggers on: "Unreal", "UE5", "Blueprint", "GAS", "Nanite", "Lumen", "CommonUI", "Enhanced Input", "World Partition", ".uproject". Do NOT invoke for…

not rated 45 +1 6mo ago B 121 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user needs to set up analytics, define telemetry events, establish KPIs, build dashboards, configure A/B testing, or implement data-driven design capabilities. Triggers on: "analytics", "telemetry", "KPIs", "metrics", "player data", "retention", "DAU", "dashboard", "A/B testing", "funnel analysis". Do…

not rated 45 +1 6mo ago A 116 tokens original MIT

game-balance-check

28

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user needs to validate game balance, tune economy systems, analyze progression curves, evaluate difficulty scaling, or check reward pacing. Includes Monte Carlo simulation and statistical validation. Triggers on: "balance", "economy tuning", "progression curve", "difficulty scaling", "reward pacing"…

not rated 45 +1 6mo ago A 111 tokens original MIT

game-brainstorm

29

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user wants to brainstorm game ideas, explore concepts, run structured ideation, or develop a new game concept from scratch. Triggers on: "game idea", "brainstorm", "concept", "ideation", "what if", "game concept", "pitch". Do NOT invoke for reviewing existing designs (use game-design-review) or market…

not rated 45 +1 6mo ago A 94 tokens original MIT

game-ci-pipeline

30

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code needs its repo

Invoke to set up CI/CD pipelines for game builds -- automated testing, build pipelines, and deployment to Steam, itch.io, or Epic. Triggers on: "CI", "CD", "pipeline", "automated build", "deploy", "Steam deploy", "itch.io butler", "GitHub Actions game", "build automation". Do NOT invoke for general code review (use…

not rated 45 +1 6mo ago A 108 tokens original MIT

game-code-review

31

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user wants a game-specific code review, architecture check, or technical analysis of game code. Covers frame independence, hot path performance, state machine integrity, and resource lifecycle. Triggers on: "code review", "review my code", "check architecture", "game code quality". Do NOT invoke for…

not rated 45 +1 6mo ago A 96 tokens original MIT

game-design-review

32

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user wants feedback on a game design document, GDD review, design evaluation, or consistency check on an existing design. Triggers on: "review my GDD", "design feedback", "evaluate design", "design document review", "GDD critique". Do NOT invoke for brainstorming new ideas (use game-brainstorm) or…

not rated 45 +1 6mo ago A 92 tokens original MIT

game-gdd-author

33

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke for guided game design document authoring -- section-by-section GDD creation with validation, pillar alignment, and scope tier marking. Triggers on: "write GDD", "create GDD", "game design document", "document my game", "GDD authoring", "fill in GDD". Do NOT invoke for reviewing an existing GDD (use…

not rated 45 +1 6mo ago A 102 tokens original MIT

game-jam-mode

34

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke for game jam participation -- 48-72 hour compressed development workflow. Triggers on: "game jam", "jam mode", "Ludum Dare", "GMTK Jam", "Global Game Jam", "Brackeys Jam", "48 hours", "jam submission". Do NOT invoke for normal development timelines (use game-start). Part of the AlterLab GameForge collection.

not rated 45 +1 6mo ago A 83 tokens original MIT

game-launch

35

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user is preparing for game release, needs a launch checklist, store submission guidance, go/no-go decision framework, or day-one patch planning. Covers Steam, itch.io, Epic, and console submission pipelines. Triggers on: "launch", "release", "store submission", "go/no-go", "day-one patch", "launch…

not rated 45 +1 6mo ago A 106 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about localization, translation, i18n, internationalization, string extraction, cultural adaptation, RTL support, CJK text, or EFIGS preparation. Triggers on: "localization", "translation", "i18n", "internationalization", "string extraction", "cultural adaptation", "RTL", "CJK", "EFIGS". Do…

not rated 45 +1 6mo ago A 116 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Conduct market research for a game concept -- competitive landscape, market sizing, audience analysis, trend detection, and positioning strategy. Triggers on: "market research", "competitive analysis", "market sizing", "audience analysis", "is this game viable", "similar games", "market validation". Do NOT invoke for…

not rated 45 +1 6mo ago A 100 tokens original MIT

game-playtest

38

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user wants to plan, execute, or analyze a structured playtest session with behavioral observation. Covers protocol design, observer guides, and data synthesis. Triggers on: "playtest", "player feedback", "usability test", "observation session", "playtest analysis". Do NOT invoke for QA bug testing (use…

not rated 45 +1 6mo ago A 97 tokens original MIT

game-postmortem

39

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Run a structured post-mortem analyzing what went well, what went wrong, and extractable lessons. Pulls git history, milestone data, and retrospective notes automatically. Triggers on: "post-mortem", "project review", "what did we learn", "lessons learned", or when a major milestone or project is complete. Do NOT…

not rated 45 +1 6mo ago A 107 tokens original MIT

game-prototype

40

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user wants to rapidly prototype a mechanic, test a proof of concept, run hypothesis-driven development, or validate a game idea before full production. Triggers on: "prototype", "proof of concept", "test this mechanic", "validate idea", "rapid prototype", "bake-off". Do NOT invoke for starting a full…

not rated 45 +1 6mo ago A 97 tokens original MIT

game-retrospective

41

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Run a game development post-mortem rooted in the GDC tradition. Triggers on: "retrospective", "retro", "post-mortem", "lessons learned", "what went right", "what went wrong", "kill list review". Do NOT invoke for design document review (use game-design-review) or playtesting (use game-playtest). Part of the AlterLab…

not rated 45 +1 6mo ago A 89 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Generate documentation from existing code or prototypes. Triggers on: "document this", "reverse document", "generate docs from code", "onboard to codebase", "document existing system". Do NOT invoke for writing new design docs from scratch (use game-brainstorm or game-design-review). Part of the AlterLab GameForge…

not rated 45 +1 6mo ago A 73 tokens original MIT

game-scope-check

43

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Evaluate project scope against timeline and resources. Triggers on: "scope creep", "feature list", "can we fit this in", "timeline pressure", "resource constraints", "cut list", "scope evaluation". Do NOT invoke for sprint planning (use game-sprint-plan) or general project status (use game-producer). Part of the…

not rated 45 +1 6mo ago A 80 tokens original MIT

game-sprint-plan

44

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user needs to plan a development sprint, break down tasks, schedule game work, or organize a sprint with cross-discipline dependencies. Triggers on: "sprint plan", "task breakdown", "development planning", "scheduling", "sprint backlog". Do NOT invoke for scope evaluation (use game-scope-check) or…

not rated 45 +1 6mo ago A 92 tokens original MIT

game-start

45

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user wants to start a new game project, set up project scaffolding, onboard into an existing codebase, or initialize GameForge session state. Triggers on: "start a game", "new game project", "set up project", "project onboarding", "initialize project". Do NOT invoke for brainstorming ideas (use…

not rated 45 +1 6mo ago A 94 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Coordinate multiple agents on complex game development features using battle-tested spawn recipes. Triggers on: "multi-agent coordination", "team orchestration", "feature handoff", "cross-domain collaboration", or when a task spans multiple specialist domains (combat system, narrative feature, UI overhaul, performance…

not rated 45 +1 6mo ago A 92 tokens original MIT

AlterLab-IEU/AlterLab-FC-Skills

Skill Claude CodeCodex

This skill should be used when the user asks about "animation", "storyboard", "animatic", "pre-visualization", "previz", "character design", "motion planning", "animation storyboard", "act as an animation designer", "animation mode", "character design brief", "animation pipeline", "2D animation", "3D previz"…

not rated 18 +2 6mo ago A 164 tokens original MIT

AlterLab-IEU/AlterLab-FC-Skills

Skill Claude CodeCodex

This skill should be used when the user asks about "documentary", "documentary research", "interview questions", "documentary treatment", "archival research", "documentary ethics", "act as a documentary researcher", "documentary mode", "non-fiction film", "documentary proposal", "documentary subject research", "oral…

not rated 18 +2 6mo ago A 126 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: