Donchitos

69 mods across 1 repository, 25k stars between them.

writer

49

Donchitos/Claude-Code-Game-Studios

Agent Claude Code

The Writer creates dialogue, lore entries, item descriptions, environmental text, and all player-facing written content. Use this agent for dialogue writing, lore creation, item/ability descriptions, or in-game text of any kind.

25k +26 3mo ago A 46 tokens original MIT

SessionStart

50

Donchitos/Claude-Code-Game-Studios

Hook Claude Code

Runs when a session starts, executing session-start.sh and detect-gaps.sh via bash (2 commands). From Donchitos/Claude-Code-Game-Studios.

25k +26 3mo ago A tokens not measured original MIT

PreToolUse

51

Donchitos/Claude-Code-Game-Studios

Hook Claude Code

Runs before the agent uses a tool for Bash tool calls, executing validate-commit.sh and validate-push.sh via bash (2 commands). From Donchitos/Claude-Code-Game-Studios.

25k +26 3mo ago A tokens not measured original MIT

PostToolUse

52

Donchitos/Claude-Code-Game-Studios

Hook Claude Code

Runs after a tool call finishes for Write and Edit tool calls, executing validate-assets.sh and validate-skill-change.sh via bash (2 commands). From Donchitos/Claude-Code-Game-Studios.

25k +26 3mo ago A tokens not measured original MIT

Notification

53

Donchitos/Claude-Code-Game-Studios

Hook Claude Code

Runs when the agent sends a notification, executing notify.sh via bash. From Donchitos/Claude-Code-Game-Studios.

25k +26 3mo ago A tokens not measured copy · 50% MIT

PreCompact

54

Donchitos/Claude-Code-Game-Studios

Hook Claude Code

Runs before the context is compacted, executing pre-compact.sh via bash. From Donchitos/Claude-Code-Game-Studios.

25k +26 3mo ago A tokens not measured copy · 52% MIT

PostCompact

55

Donchitos/Claude-Code-Game-Studios

Hook Claude Code

Runs after the context is compacted, executing post-compact.sh via bash. From Donchitos/Claude-Code-Game-Studios.

25k +26 3mo ago A tokens not measured copy · 48% MIT

Stop

56

Donchitos/Claude-Code-Game-Studios

Hook Claude Code

Runs when the agent finishes a response, executing session-stop.sh via bash. From Donchitos/Claude-Code-Game-Studios.

25k +26 3mo ago A tokens not measured copy · 52% MIT

SubagentStart

57

Donchitos/Claude-Code-Game-Studios

Hook Claude Code

Runs when a subagent starts, executing log-agent.sh via bash. From Donchitos/Claude-Code-Game-Studios.

25k +26 3mo ago A tokens not measured original MIT

SubagentStop

58

Donchitos/Claude-Code-Game-Studios

Hook Claude Code

Runs when a subagent finishes, executing log-agent-stop.sh via bash. From Donchitos/Claude-Code-Game-Studios.

25k +26 3mo ago A tokens not measured original MIT

adopt

60

Donchitos/Claude-Code-Game-Studios

Skill Claude CodeCodex

Brownfield onboarding — audits existing project artifacts for template format compliance (not just existence), classifies gaps by impact, and produces a numbered migration plan. Run this when joining an in-progress project or upgrading from an older template version. Distinct from /project-stage-detect (which checks…

25k +26 3mo ago A 78 tokens original MIT

Donchitos/Claude-Code-Game-Studios

Skill Claude CodeCodex

Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should have an ADR.

25k +26 3mo ago A 36 tokens original MIT

architecture-review

62

Donchitos/Claude-Code-Game-Studios

Skill Claude CodeCodex

Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL…

25k +26 3mo ago A 71 tokens original MIT

art-bible

63

Donchitos/Claude-Code-Game-Studios

Skill Claude CodeCodex

Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /brainstorm is approved and before /map-systems or any GDD authoring begins.

25k +26 3mo ago A 47 tokens original MIT

asset-audit

64

Donchitos/Claude-Code-Game-Studios

Skill Claude CodeCodex

Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.

25k +26 3mo ago A 38 tokens original MIT

asset-spec

65

Donchitos/Claude-Code-Game-Studios

Skill Claude CodeCodex

Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifest. Run after art bible and GDD/level design are approved, before production begins.

25k +26 3mo ago A 54 tokens original MIT

balance-check

66

Donchitos/Claude-Code-Game-Studios

Skill Claude CodeCodex

Analyzes game balance data files, formulas, and configuration to identify outliers, broken progressions, degenerate strategies, and economy imbalances. Use after modifying any balance-related data or design. Use when user says 'balance report', 'check game balance', 'run a balance check'.

25k +26 3mo ago A 61 tokens original MIT

brainstorm

67

Donchitos/Claude-Code-Game-Studios

Skill Claude CodeCodex

Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration.

25k +26 3mo ago A 36 tokens original MIT

bug-report

68

Donchitos/Claude-Code-Game-Studios

Skill Claude CodeCodex

Creates a structured bug report from a description, or analyzes code to identify potential bugs. Ensures every bug report has full reproduction steps, severity assessment, and context.

25k +26 3mo ago A 36 tokens original MIT

bug-triage

69

Donchitos/Claude-Code-Game-Studios

Skill Claude CodeCodex

Read all open bugs in production/qa/bugs/, re-evaluate priority vs. severity, assign to sprints, surface systemic trends, and produce a triage report. Run at sprint start or when the bug count grows enough to need re-prioritization.

25k +26 3mo ago A 59 tokens original MIT