writer
49Donchitos/Claude-Code-Game-Studios
Agent Claude Code
Writer of player-facing text — dialogue, lore entries, item and ability descriptions, environmental text.
Donchitos/Claude-Code-Game-Studios
Agent Claude Code
Writer of player-facing text — dialogue, lore entries, item and ability descriptions, environmental text.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Brownfield audit — do existing artifacts actually work? Numbered migration plan. Unlike /project-stage-detect, checks compliance not existence.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Create an ADR documenting a technical decision: context, alternatives considered, consequences.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Traceability matrix mapping GDD requirements to ADRs. Finds gaps, cross-ADR conflicts, engine compatibility. PASS/CONCERNS/NOT ASSESSED/FAIL.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Author the Art Bible — visual identity gating asset production. Run before /map-systems.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Audit assets against naming conventions, file size budgets, format standards. Finds orphaned assets, missing references.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Per-asset visual specs plus AI generation prompts from GDDs and character profiles. After the art bible.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data. 'Check game balance'.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Guided concept ideation using professional studio techniques, player psychology, creative exploration.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Structured bug report from a description, or analyze code for potential bugs. Reproduction steps, severity.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Re-evaluate open bugs — priority vs severity, assign to sprints, surface systemic trends. Run when the count grows.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Auto-generate a changelog from git commits and sprint data. Internal and player-facing versions.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Architectural code review — coding standards, SOLID, testability, performance concerns.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Scan GDDs against the entity registry for cross-document conflicts. Grep-first approach targets conflicting sections, different stats.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Audit GDD content counts against what's implemented — planned vs built.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Author the architecture blueprint before code is written. Validates decisions against the pinned engine, flags knowledge gaps.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Flat must-do/never-do rules sheet per system and layer, extracted from Accepted ADRs. ADRs explain why; this is actionable.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Turn GDDs plus architecture into epics — one per architectural module, with untraced requirements. Then /create-stories [epic-slug].
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Break one epic into implementable stories embedding TR-ID, ADR guidance, acceptance criteria. Reads the control manifest. After /create-epics.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Day-one launch patch — focused fix for known issues found after gold master. Mini-sprint with QA gate and rollback.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code needs its repo
Reviews one design document for completeness, internal consistency, implementability, and design standards. Before handing to programmers.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Section-by-section GDD authoring for one system — walks through each required section, cross-references dependencies.
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Implement a story: ADR guidelines, right programmer agent, code plus test. Then /story-done (/story-readiness before, /code-review after, at standard/full).
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Estimate task effort from complexity, dependencies, velocity, risk. Structured estimate with confidence levels.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: