Claude Code skills for Unity MCP Server. Provides workflow-oriented guidance for C# editing, Scene/GameObject management, PlayMode testing, and Asset management using 108+ Unity automation tools.
★not rated 35▲
+1 6d agoA
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originalMIT
Four Pokémon Champions skills for trilingual battle-dex and metagame facts, exact damage/speed calculations, and audited single/double team building. No synthetic strength score.
Unity-aware AI infrastructure for Claude Code: a queryable knowledge graph of your Unity project, plus observability, project memory, and 22 skills. Connects to the standalone Hades app for macOS and Windows (Windows is beta), which serves 32 MCP tools.
Comprehensive Phaser 4 game development toolkit — 21 skills, 7 commands, 5 agents, 9 archetypes. Plan with GDDs and architecture, build scenes/physics/UI, then verify the game actually runs with the headless playtest harness.
WorldOS — simulate living, AI-generated worlds and play epic D&D 5e inside them. An AI DM generates stories live within persistent, canon-anchored worlds; deterministic 5e rules, searchable memory, a voiced AI companion, fully voice-acted.
The ultimate Claude Code toolkit for Unity game development. Production-ready agents, commands, skills, and safety hooks for building mobile games with natural language.
★not rated 24 5mo agoA
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originalMIT
Create, texture, animate, validate, and render Blockbench models through the desktop MCP connection or the headless .bbmodel server, with fifteen skills and a physical-accuracy reviewer agent.
★not rated 24▲
+4 22d agoA
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originalApache-2.0
Build s&box games by talking to Claude — now on s&box's NATIVE editor MCP server (streamable HTTP, no Node required for the main path). 232 bridge tools across 28 organized toolsets, discovered live via searchtools: full-round-trip prefabs (serialize/instantiate with components+children), batch operations with dry-run.
★not rated 21
changed 1mo agoA
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Skills and subagents for developing Unity projects with Claude Code — maintainable test design and implementation, test-first workflow, coding guidelines, scene editing, and more.
★not rated 20
changed yesterdayA
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originalUnlicense
Comprehensive Godot game development plugin for Claude Code featuring project setup, scene/UI templates, debugging tools, performance optimization, and interactive planning agents. Supports 2D/3D game development with rapid iteration workflows.
Author RPG Maker MZ games from Claude Code: 113 MCP tools for maps, tile painting, events, database editing, and validation, plus the authoring-judgment skills that make the output actually playable.
CI/CD pipelines, automated testing, build systems, deployment, and infrastructure for game development.
★not rated 17▲
+1 9mo agoA
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originalMIT
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: