pixellab-pip
217Plugin Claude Code
Bundles 1 skill · 225 tokens together
Routes PixelLab asset/API requests across MCP, REST v2, website/editor workflows, Aseprite, Pixelorama, and legacy v1.
6,944 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.
Plugin Claude Code
Bundles 1 skill · 225 tokens together
Routes PixelLab asset/API requests across MCP, REST v2, website/editor workflows, Aseprite, Pixelorama, and legacy v1.
Skill Claude CodeCodex
A skill for examining RenderDoc capture files and tracing how a selected part of a rendered frame was produced. RenderDoc is a graphics debugging tool, and an RDC file is a saved frame capture.
0xheycat/isometric-game-skills
Skill Claude CodeCodex
Generate seamless, tileable isometric terrain tiles (Hay Day / farm-game style) with ComfyUI on consumer GPUs (RTX 3060 12GB). Use this skill whenever the user wants to create ground tiles (grass, dirt, water, road, plowed field, sand, stone, snow), build a tilemap that connects without seams or gaps, fix tiles that…
Skill Claude Code
Make a Hearth game feel good, not just run — the juice stack (hit-stop, screen shake, flash, particle bursts, layered sound), tween easing, camera effects, anticipation/recovery animation idioms, game-UX conventions (menus, pause, onboarding, difficulty, save etiquette), effect-asserting playtests, and the quality bar…
Skill Claude CodeCodex
Author Ara 3D Studio tools — generators (make geometry) and modifiers (transform geometry) — as standalone C# scripts. Use when the user says "write a modifier", "create a generator", "make an Ara 3D tool", "new Studio script", asks how modifiers/generators/Eval/parameters/EvalContext work, or wants to add a mesh…
Common-ka/ai-agent-unity-rules
Cursor rule Cursor
Guidelines for working with the New Input System in Unity 6.2.
Skill Claude CodeCodex needs its repo
Use when building or editing an AgentGem miniapp / mini-game — the sealed, single-file HTML app under /.agentgem/miniapps/. Covers the seal, the host capability protocol, consent, privacy, and the sizing traps. Also read before changing the miniapp platform itself (packages/play, the host, the Play console surfaces) …
Plugin Claude Code
Bundles 12 skills, 1 command, 6 agents · 1,343 tokens together
Build an isometric game from one sentence. /lattice picks the shape, installs the kit, wires it, gets to a running screen, then opens it in a browser and looks at it.
Nice-Wolf-Studio/unity-claude-skills
Plugin Claude Code
Bundles 35 skills, 1 plugin · 2,467 tokens together
Comprehensive Unity 6 game engine development skills. 35 skills covering scripting, physics, graphics, animation, UI, audio, 2D, ECS/DOTS, Cinemachine, performance profiling, multiplayer, XR, editor tools, 5 Tier 1 correctness skills, 5 Tier 2 architecture skills, and 5 Tier 3 domain translation skills (game loop, NPC.
Plugin Claude Code
Bundles 1 skill, 1 MCP server · 52 tokens together
Drive the Unreal Engine 5 editor from Claude Code: Blueprints, materials, Niagara, PCG, Control Rig, Sequencer and more. 1,500+ commands on UE 5.6, 5.7 and 5.8.
Plugin Claude Code
Unity CLI plugins for editor automation.
Skill Claude CodeCodex
Zig bindings for SDL3 multimedia library. Use for cross-platform game development, graphics, audio, input handling. Covers windowing, rendering, GPU compute, events, gamepads, audio streams, networking. Emphasizes Zig-specific patterns like error handling with try/catch, defer for cleanup, custom allocator…
DSTN2000/claude-unreal-engine-skill
Skill Claude CodeCodex
Comprehensive Unreal Engine C++ and Blueprint development assistant with deep project structure understanding. Use when helping with Unreal Engine projects, including: C++ gameplay programming, Blueprint development, input system configuration (Enhanced Input), Gameplay Ability System (GAS), project structure…
MSW-Git/msw-ai-coding-plugins-official
Plugin Claude Code
Bundles 13 skills, 6 hooks · 2,118 tokens together
A basic skill set for creating MapleStory Worlds content. MapleStory Worlds is a platform for making interactive games and experiences.
Skill Claude CodeCodex
Use this skill when working with Unreal Engine via MCP, including: blueprint creation, node manipulation, spawning actors, connecting pins, graph operations, viewport control, editor automation, widget UMG, shader/material creation, post-process effects, component setup, variable management, event handling, function…
Plugin Claude Code
Bundles 3 skills, 1 MCP server · 67 tokens together
Comprehensive Godot Engine integration — 17 tools for game development.
MCP server Claude CodeCodexCursor +2
MCP server for Phaser Editor v5. Runs locally from the @phaserjs/editor-mcp-server npm package.
oculus-samples/Unity-PerformanceSettings
Cursor rule Cursor
Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
Skill Claude CodeCodex
AI civilization sandbox where you, as a digital agent, live and develop from survival to prosperity. Features agent registration, character creation, credit system, and social interactions.
Skill Claude CodeCodex
An operating guide for using the AIRP MCP server, a tool service that helps AI agents manage role-playing sessions. The server stores session data, while the agent handles reasoning, storytelling, and character acting.
MCP server Claude CodeCodexCursor +2
High-quality MCP server for RPG Maker MZ integration - manage game data, maps, events, and plugins. Runs locally from the rpgmaker-mz-mcp npm package.
Plugin Claude Code
Bundles 16 skills · 541 tokens together
Skills for building applications with PlayCanvas Engine.
Sachin-crypto/Pokemon-MCP-Server
MCP server Claude CodeCodexCursor +2
ascii database of pokemon... in Python! Runs locally from the pokemon Python package.
Skill Codex
Create, refine, animate, and review voxel game assets as native .ashfox source with the Ashfox CLI. Use for model, texture, sound and game delivery work, not for changes to the Ashfox implementation.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: