Skill Claude CodeCodex
Use when working with a Unity project via MCP — creating or editing scenes, GameObjects, components, prefabs, materials, UI, lighting, navmesh, animations, terrain, C# scripts, or any other Unity Editor task.
Skill Claude CodeCodex
Use when working with a Unity project via MCP — creating or editing scenes, GameObjects, components, prefabs, materials, UI, lighting, navmesh, animations, terrain, C# scripts, or any other Unity Editor task.
Skill Claude CodeCodex
Use when users want to create animation controllers, add parameters, play animations, or control animation state machines.
Skill Claude CodeCodex
Use when users want to import, move, delete, duplicate, or organize project assets.
Skill Claude CodeCodex
Use when users want to move, rotate, or align the editor camera view.
Skill Claude CodeCodex
Use when users want to create cinematic cameras, set follow/look targets, or configure camera behaviors.
Skill Claude CodeCodex
Use when users want to find unused assets, duplicate files, or clean up the project.
Skill Claude CodeCodex
Use when users want to add, remove, or configure components like Rigidbody, Collider, AudioSource.
Skill Claude CodeCodex
Use when users want to capture, filter, or clear console logs.
Skill Claude CodeCodex
Use when users want to enter play mode, select objects, undo/redo, or execute menu commands.
Skill Claude CodeCodex
Use when users want to inspect or modify UI events like Button.onClick.
Skill Claude CodeCodex
Use when users want to create, delete, move, rotate, scale, or parent GameObjects.
Skill Claude CodeCodex
Use when users want to configure texture, audio, or model import settings.
Skill Claude CodeCodex
Use when users want to create or configure lights (Directional, Point, Spot, Area).
Skill Claude CodeCodex
Use when users want to create materials, set colors, textures, emission, or shader properties.
Skill Claude CodeCodex
Use when users want to bake NavMesh or calculate paths for AI navigation.
Skill Claude CodeCodex
Use when users want to optimize textures, meshes, or improve performance.
Skill Claude CodeCodex
Use when installing, removing, inspecting, or refreshing Unity packages.
Skill Claude CodeCodex
Use when users want to get a summary, overview, dependency report, or export of the current scene state.
Skill Claude CodeCodex
Use when users want to perform raycasts, overlap checks, or configure gravity.
Skill Claude CodeCodex
Use when users want to create, instantiate, apply, or unpack prefabs.
Skill Claude CodeCodex
Use when users want to create ProBuilder shapes, extrude faces, bevel edges, subdivide meshes, or perform procedural mesh operations. Requires com.unity.probuilder package.
Skill Claude CodeCodex
Use when users want to get project settings, quality settings, or shader lists.
Skill Claude CodeCodex
Use when users want to create, load, save scenes, or get scene hierarchy.
Skill Claude CodeCodex
Use when creating, reading, editing, searching, validating, or deleting C# scripts in a Unity project.