Instructions file
Claude Code instructions for quangdang46/uefn-verse-mcp, covering uefn-mcp — ai agent context, architecture, key files, tool surface and rules.
88 tagged game-development, measured the same way as everything else here.
Browse within: godot 11ai-opponent 8fortheloveofcode 8game-engine 8copilot 7fastmcp 7unity 7game-ai 6game-dev-tools 5
Instructions file
Claude Code instructions for quangdang46/uefn-verse-mcp, covering uefn-mcp — ai agent context, architecture, key files, tool surface and rules.
Instructions file GitHub Copilot
Copilot instructions for bgrenat/godot-game-dev-studio: This repository provides portable Godot 4.7+ agent skills.
Instructions file CodexOpenCode
AGENTS.md instructions for bgrenat/godot-game-dev-studio: This repository is a multi-tool AI skill library for Godot 4.7+ game development.
Instructions file
Claude Code instructions for bgrenat/godot-game-dev-studio, covering claude code instructions and native claude code integration.
Instructions file GitHub Copilot
Instructions for sandraschi/godot-mcp: You have access to a Godot 4 game engine control server with 49 tools across 10 domains: engine control, asset import/export, game building, fleet coordination, itch.io shipping, Steam publishing, animation, particles, HTML5 export, and cross-server MCP bridging.
Instructions file CodexOpenCode
Instructions for sandraschi/godot-mcp, covering agents.md — godot-mcp context, essential paths, module registration, key dependencies and conventions.
Instructions file
Instructions for sandraschi/godot-mcp, covering godot-mcp — claude code guide, standards and key files.
moshehbenavraham/luminaris-quest
Instructions file CodexOpenCode
AGENTS.md instructions for moshehbenavraham/luminaris-quest, covering agents.md, project, tech stack, commands and layout.
moshehbenavraham/luminaris-quest
Instructions file
Claude Code instructions for moshehbenavraham/luminaris-quest, a project described as: Luminari’s Quest – React/Tailwind scaffold for a healing-focused, AI-powered RPG adventure.
moshehbenavraham/luminaris-quest
Instructions file Gemini CLI
Gemini CLI instructions for moshehbenavraham/luminaris-quest, a project described as: Luminari’s Quest – React/Tailwind scaffold for a healing-focused, AI-powered RPG adventure.
Instructions file CodexOpenCode
Instructions for vucinatim/air-jam, covering agent contract, mission, ultimate vision, core principles and development standards.
Instructions file
Instructions for vucinatim/air-jam, covering claude workflow notes, local launch, preview controllers, gameplay proof and game authoring rule.
Instructions file CodexOpenCode
AGENTS.md instructions for NeoXider/CoreAI, covering agent instructions — coreai, project goal: runtime-first, always, conventions (enforced) and verification while the unity editor holds the project lock.
TomasLucasUTN/godot-mcp-bridge
Instructions file
Instructions for TomasLucasUTN/godot-mcp-bridge, covering godot-mcp-bridge — project guide, adding or changing a tool, dev / test loop, tests and gotchas.
Instructions file
Instructions for RemakeBench/skills: This repository publishes portable Claude Code skills for the RemakeBench community.
Instructions file CodexOpenCode
Installation instructions for a Cocos Creator integration that connects a coding agent to the editor through an HTTP service and adds preset expert roles.
Instructions file
Instructions for WesleySalzer/GameCodex, covering gamecodex monorepo, monorepo structure, commands (run from root), server (packages/server/) and tool inventory (v1.0.0 — 5 tools, all free).
Instructions file CodexOpenCode
Instructions for Unveil-gg/twine-mcp, covering agent guidelines — twine-mcp, style, changes and after every code change.
chahat1709/professional-game-developer.skill
Instructions file CodexOpenCode
Instructions for chahat1709/professional-game-developer.skill, covering agents, layout and agent instructions.
chahat1709/professional-game-developer.skill
Instructions file
Instructions for chahat1709/professional-game-developer.skill: See AGENTS.md. Load skills/engineering/professional-game-developer/SKILL.md as the primary skill. Follow its universal 12-step workflow, data-oriented architectural rules, engine-specific mappings, and automated CLI recipes in references/cli-toolchains.md.
Simone-Tarantino/godot-superpowers
Instructions file
Instructions for Simone-Tarantino/godot-superpowers, covering claude.md, what this repo is, layout, editing rules for this repo and developing this plugin.
Instructions file CodexOpenCode
AGENTS.md instructions for alemdarlabs/sage-unreal-mcp, covering sage unreal mcp - agent guide, communication, skill routing, product state and canonical layout.
Instructions file
Claude Code instructions for Asara-Technologies/prism-mcp, covering prismmcp marketing and docs - claude context, what this is, navigation map, build & deploy and content rules.
Instructions file CodexOpenCode
Instructions for robcost/gameforge, covering general guidelines for working with nx, scaffolding & generators and when to use nxdocs.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: