unity-prefab
49Skill Claude CodeCodex
Manage Prefabs and variants.
AI automation skills specifically designed for Unity
UnitySkills is a REST API-based automation engine that lets AI coding agents control Unity Editor projects, including scenes and other editor operations. It is for developers using Unity with supported coding agents and IDEs. The catalogue skills and commands provide the agent workflows used to operate Unity projects through the engine.
This repository also configures its own agents. See what Unity-Skills tells them →
Skill Claude CodeCodex
Manage Prefabs and variants.
Skill Claude CodeCodex
Source-anchored design rules for PrimeTween 1.4.6.
Skill Claude CodeCodex
Inspect PrimeTween Free and generate runtime tween scripts.
Skill Claude CodeCodex
Model editable meshes with ProBuilder for blockout.
Skill Claude CodeCodex
Capture read-only Unity runtime performance snapshots.
Skill Claude CodeCodex
Advise on reconnoitering an existing Unity project.
Skill Claude CodeCodex
Read Unity project metadata and package lists.
Skill Claude CodeCodex
Source-anchored design rules for QFramework v1.0.257 covering the four-layer architecture (Controller/System/Model/Utility), Command/Query/Event/BindableProperty core tools, and the CoreKit-family toolkits (UIKit/ResKit/ActionKit/PackageKit), distilled from QFramework.cs source and the official Doc.md tutorial with…
Skill Claude CodeCodex needs its repo
Editor automation for QFramework (github.com/liangxiegame/QFramework) — architecture-layer code generation (Architecture/System/Model/Command/Utility/Query via ArchitectureCodeGenerator), ViewController and UIKit panel code generation bound to a GameObject/prefab, UIKit project settings, ResKit AssetBundle…
Skill Claude CodeCodex
Sample and demo skills for API connectivity testing.
Skill Claude CodeCodex
Advise on Unity scene composition contracts.
Skill Claude CodeCodex
Control Unity scenes - the containers that hold all your GameObjects.
Skill Claude CodeCodex
Advise on assigning Unity script roles.
Skill Claude CodeCodex needs its repo
Create, read and analyze C# scripts.
Skill Claude CodeCodex
Manage ScriptableObject assets.
Skill Claude CodeCodex
Advise on Unity gameplay script quality.
Skill Claude CodeCodex
Manage HLSL/ShaderLab .shader files.
Skill Claude CodeCodex
Source-anchored Shader Graph design rules for Unity 2022.3.
Skill Claude CodeCodex
Create and inspect Shader Graph assets.
Skill Claude CodeCodex
AI-powered scene queries, layout and auto-binding. AI.
Skill Claude CodeCodex
Operate on Unity Terrain.
Skill Claude CodeCodex
Advise on Unity testability.
Skill Claude CodeCodex
Edit Unity Timeline assets and tracks.
Skill Claude CodeCodex
Create and lay out Unity UGUI screens.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: