Game development

8,495 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

agent-puzzles

241

ThinkOffApp/ide-agent-kit

Skill Claude CodeCodex

Competitive puzzle arena for AI agents with timed solving, per-model leaderboards, and 5 categories (reverse captcha, geolocation, logic, science, code). Use when solving puzzles, tracking rankings, creating new challenges, or benchmarking agent capabilities.

not rated 43 3d ago A 53 tokens AGPL-3.0

sinanata/unity-3d-to-sprite-baker

Instructions file CodexOpenCode

Instructions for sinanata/unity-3d-to-sprite-baker, covering agents.md, what this project is, golden rules (do not violate), wire it into your project and public api.

not rated 43 1mo ago A 2,789 tokens original MIT

JBurlison/WoWAddonAPIAgents

Skill Claude CodeCodex

Complete reference for WoW Retail Spell, SpellBook, ActionBar, Cooldown, Totem, and Shapeshifting APIs. Covers CSpell info/cooldown/usability/range, CSpellBook navigation/slot queries, CActionBar slot management/state/overrides, CSpellActivationOverlay procs, CSpellDiminish DR tracking, CCooldownViewer…

not rated 43 6mo ago A 154 tokens original MIT

hhhh124hhhh/godot-mcp

Skill Claude Code

A Godot 4.x development helper for importing game art and building animations, particle effects, and audio setups from natural-language requests.

not rated 42 9mo ago A 40 tokens original MIT

roco-agent

245

TsingShui/roco-world-skill

Skill Claude Code

A usage guide for questions about Roco Kingdom, a game, including its rules, game logic, and attribute matchups.

not rated 42 5mo ago A 34 tokens

Mnehmos/mnehmos.rpg.mcp

Instructions file Claude Code

Instructions for Mnehmos/mnehmos.rpg.mcp, covering rpg-mcp - claude code instructions, this repository, who consumes this engine, bastion subsystems and key commands.

not rated 42 10d ago A 1,020 tokens original MIT

TabooHarmony/roblox-brain

Instructions file CodexOpenCode

AGENTS.md instructions for TabooHarmony/roblox-brain, covering agents.md: guide for ai agents and contributors, what this repo is, architecture: progressive disclosure, skill file structure and skill title.

not rated 42 +4 14d ago A 1,446 tokens original MIT

fairygui-agent-bridge

248

Wilson520403/fgui-agent-bridge

MCP server Claude CodeCodexCursor +2

MCP server "fairygui-agent-bridge" as configured in Wilson520403/fgui-agent-bridge. Runs locally from the fairygui-agent-bridge Python package.

not rated 42 +2 18d ago A tokens not measured original MIT

ra1nyxin/immersive-vibration-response-skill

Skill Codex

Provide autonomous, low-power haptic feedback for players through the local ESP32 vibration bridge. Use for interactive games, embodied-agent play, roleplay, simulations, live narratives, and long-running creative or coding tasks whenever game events, task starts, progress, completion, errors, inactivity, tension…

not rated 42 +4 11d ago A 89 tokens original MIT

uw-ui-toolkit-binder

250

devdavv/unity-ai-workflow

Skill Claude Code

Generate Unity 6+ UI Toolkit Runtime Data Binding code using MVVM pattern with [CreateProperty], DataBinding, and PropertyPath. Use when creating UI screens, HUDs, menus, inventories, settings panels, or any data-bound UI elements with UI Toolkit. Triggers on requests like "create a health bar", "build the HUD", "make…

not rated 41 5mo ago A 177 tokens original MIT

niqibiao/unity-cli-skill

Instructions file CodexOpenCode

Instructions for niqibiao/unity-cli-skill, covering agents.md, project overview, invoking the cli, lifecycle and setup and command-first principle.

not rated 41 13d ago A 1,963 tokens original Apache-2.0

re-game

253

dslsdzc/rev-skills

Skill Claude Code

A guide to analysing game software made with Unity or Unreal, changing values in memory, examining Lua scripts, and inspecting graphics shaders. Cheat Engine is a Windows tool for scanning and modifying a running program's memory.

not rated 40 +5 8d ago A 92 tokens original Apache-2.0

zig-sdl3-bindings

254

rudedogg/zig-skills

Skill Claude CodeCodex

Zig bindings for SDL3 multimedia library. Use for cross-platform game development, graphics, audio, input handling. Covers windowing, rendering, GPU compute, events, gamepads, audio streams, networking. Emphasizes Zig-specific patterns like error handling with try/catch, defer for cleanup, custom allocator…

not rated 39 4mo ago A 84 tokens

unity-cli CLAUDE.md

255

bigdra50/unity-cli

Instructions file Claude Code

Claude Code instructions for bigdra50/unity-cli, covering claude.md, project overview, commands, install globally (provides: unity-cli, u, unity commands) and run relay server standalone.

not rated 38 +1 2mo ago A 985 tokens original MIT

unreal-mcp

256

aadeshrao123/Unreal-MCP

MCP server Claude CodeCodexCursor +2

MCP (Model Context Protocol) bridge for Unreal Engine 5 — lets AI assistants control the UE5 editor. Runs locally from the unrealmcp Python package.

not rated 38 1mo ago A tokens not measured original MPL-2.0

TraftG/opencode-game-studio

Agent Claude CodeOpenCode

The GML Specialist is the hands-on GML coding authority. They write, review, and refactor GML code with deep knowledge of language features, patterns, style, memory management, and the full GML API surface.

not rated 38 4mo ago A 46 tokens original MIT

Baba88611/detroit-ai-player

Instructions file Claude Code

Project instructions for an experiment that lets AI models play through the branching story of Detroit: Become Human. The project represents story choices as JSON decision trees and records the resulting paths.

not rated 38 +2 1mo ago A 1,214 tokens original MIT

PlayGodot AGENTS.md

259

Randroids-Dojo/PlayGodot

Instructions file CodexOpenCode

AGENTS.md instructions for Randroids-Dojo/PlayGodot, covering agent instructions for playgodot, project overview, release process, prerequisites and steps to release.

not rated 38 6mo ago A 685 tokens original MIT

phaser-gamedev

260

chongdashu/phaserjs-tinyswords

Skill Claude Code

Build 2D games with Phaser 3 framework. Covers scene lifecycle, sprites, physics (Arcade/Matter), tilemaps, animations, input handling, and game architecture. Trigger: "create phaser game", "add phaser scene", "phaser sprite", "phaser physics", "game development with phaser".

not rated 37 7mo ago A 73 tokens

unreal-bp

261

lilklon/UEBlueprintMCP

Skill Claude CodeCodex

Use this skill when working with Unreal Engine via MCP, including: blueprint creation, node manipulation, spawning actors, connecting pins, graph operations, viewport control, editor automation, widget UMG, shader/material creation, post-process effects, component setup, variable management, event handling, function…

not rated 37 6mo ago A 108 tokens

ue5-mcp

262

ibrews/ue5-mcp

Plugin Claude Code

Bundles 1 skill · 156 tokens together

Server-agnostic field manual for AI agents driving Unreal Engine 5.7 / 5.8 through MCP. Engine-level reflection gotchas, crash patterns, subsystem-specific quirks (Niagara, MetaSound, Materials, Lumen, UMG, audio), the Python-to-MCP data channel workaround, transport requirements, and verify-after-mutate patterns.…

not rated 37 27d ago A tokens not measured

funplay-godot-mcp

263

FunplayAI/funplay-godot-mcp

MCP server Claude CodeCodexCursor +2

stdio bridge for the local Funplay MCP for Godot editor addon. Runs locally from the funplay-godot-mcp npm package. Needs 4 environment variables to run.

not rated 37 1mo ago A tokens not measured original MIT

game-assets

264

Meowa-AI/meowa-skills

Skill Codex

Plan games and create, edit, upgrade, animate, and prepare production-ready game assets with Meowa. Use for Game Designer research and design documents, pixel or HD sprites, consistent variants, multi-view or Spine characters, UI sheets, image and frame edits, Pindou bead art, style presets, textures, terrain…

not rated 37 changed 2d ago A 93 tokens original MIT

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