Game development

6,577 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

procedural-grass

313

CK42BB/procedural-grass-threejs

Skill Claude CodeCodex

Generate procedural grass fields in Three.js using WebGPU compute with automatic WebGL2 fallback. Covers instanced blade geometry with bezier-curve profiles, multi-layer wind simulation, subsurface scattering approximation, distance-based LOD and density falloff, interactive displacement from players/objects, and…

not rated 12 +2 6mo ago A 169 tokens original MIT

ref-character

314

p4inz-code/3d-ref-skills

Skill Claude CodeCodex

Generates a complete pre-production reference brief specifically for character assets. Covers anatomy, facial topology, deformation zones, costume, skin, hair, and rig-readiness reference — the layers ref-brief doesn't go deep enough on. Triggers on "character reference", "I'm modeling a character", "humanoid…

not rated 12 +5 2mo ago A 105 tokens original MIT

pyxel

315

kitao/pyxel-skill

Skill Claude CodeCodex

Use when creating, modifying, debugging, or verifying a game made with Pyxel or a requested retro Python game that should use Pyxel. Do not use for other engines or general Python work.

not rated 11 1mo ago A 42 tokens original MIT

ezBuilder/code-brain

Skill Claude Code

Build, install, run, and verify a reusable image-to-game-ready-3D pipeline for Unity with controlled ImageGen references, approved AI mesh providers, Blender MCP/CLI, modular era catalogs, Blender retopology/LOD/pivot processing, and Unity import/render proof. Use for 2D-to-3D assets, vehicles, aircraft, ships…

not rated 11 7d ago A 95 tokens original Apache-2.0

qq

317

tykisgod/quick-question

Plugin Claude Code

Bundles 26 skills, 4 hooks · 809 tokens together

The control plane for game-dev agents — close the loop with verified compile, test, and cross-model review across Unity, Godot, Unreal, and S&box. Lifecycle-aware /qq:go routing, structured runtime state in .qq/, 26 /qq: slash commands. Claude Code-first, agent-agnostic via HTTP and MCP.

not rated 11 12d ago A tokens not measured original MIT

rimworld-modding

318

Kon-on/rimworld-modding-skill

Skill Claude CodeCodex

A Chinese-language guide to creating RimWorld mods, including game definitions, C# code, Harmony patches, assets, and Steam Workshop publishing.

not rated 11 2mo ago A 170 tokens original MIT

doom-mcp

319

gunnargrosch/doom-mcp

MCP server Claude CodeCodexCursor +2

Play DOOM via MCP - works with Claude Code, Cursor, and any MCP client. Runs locally from the doom-mcp npm package.

not rated 11 5mo ago A tokens not measured original MIT

world-builder

320

Samin12/claude-command-center-beta

Skill Claude CodeCodex

Create and manage generative game zones for Claude Command Center's Pokemon-style world. Use this skill when creating, updating, or designing game worlds via MCP tools.

not rated 11 5mo ago A 35 tokens

unity-prefab

321

yulcat/unity-prefab

Skill Claude CodeCodex

Inspect and edit Unity prefabs with uBridge 2.0.

not rated 11 16d ago A 18 tokens

y3-game-test

322

pirronewantlux529-coder/y3autohotfreshskill

Skill Claude CodeCodex

A testing workflow for y3 games, with three mandatory rules: review code before sending it, treat only [run-ok] as success, and ensure every run or Lua command reaches the command-ID success marker.

not rated 11 6mo ago A 45 tokens

prefab-sentinel

323

tyunta/prefab-sentinel

Plugin Claude Code

Bundles 6 skills · 736 tokens together

An MCP server specialized for VRChat avatar and world projects: it parses the asset YAML directly — including UdonSharp's split program/behaviour structure — to detect and repair broken references, prefab Variant override drift, and null wiring across prefabs, scenes, and materials. Built for AI agents, every fix runs.

not rated 11 21d ago A tokens not measured original MIT

hera-godot

324

NotNull92/hera-agent-godot

Cursor rule Cursor

Use Hera whenever a Godot task needs live editor or running-game inspection, scene or node changes, play control, debugging, or runtime QA. Prefer verified hera CLI results over inferring state from project files.

not rated 11 1mo ago A 44 tokens original MIT

claw-arena

325

aikoooly/Claw-Arena

Skill Claude CodeCodex

An arena game for coding agents where they compete against other agents in rock-paper-scissors and wager tokens.

not rated 11 6mo ago A 45 tokens

cocos-virtual-list

326

VaJoy/cocos-virtual-list

Skill Claude CodeCodex

A recipe for building virtual lists in Cocos Creator 3.x, a game-development engine. A virtual list shows only the visible rows of a long list instead of keeping every row active.

not rated 11 19d ago A 173 tokens original MIT

fullstory-gaming

327

fullstorydev/fs-skills

Skill Claude CodeCodex

Industry-specific guide for implementing Fullstory in gaming applications. Covers regulatory requirements (responsible gaming, KYC/AML), privacy controls for sensitive gaming data, deposit/withdrawal flows, player protection features, and self-exclusion compliance. Includes detailed examples for sportsbooks, casinos…

not rated 11 4mo ago A 66 tokens

UnityMCP

329

akiojin/unity-editor-mcp

MCP server Claude CodeCodexCursor +2

One of 3 in .mcp.json

MCP server "UnityMCP" as configured in akiojin/unity-editor-mcp. Runs locally from the ./mcp-server npm package.

not rated 11 1y ago A tokens not measured original MIT

uLoopMCP

331

rarudo/UnityAIAgentWorkflowSample

MCP server Claude CodeCodexCursor +2

MCP server "uLoopMCP" as configured in rarudo/UnityAIAgentWorkflowSample. Runs Library/PackageCache/io.github.hatayama.uloopmcp@e0a94c710974/TypeScriptServer~/dist/server.bundle.js with node. Needs 1 environment variable to run.

not rated 11 8mo ago A tokens not measured

godot

332

fernforestgames/agent-skill-godot

Skill Claude CodeCodex needs its repo

MANDATORY for ALL GDScript/.gd files and Godot resources (.tscn, .tres). Invoke this skill FIRST before writing ANY Godot code—never write GDScript directly without this skill. Provides documentation lookup, syntax checking, and testing instructions.

not rated 11 7mo ago A 57 tokens original MIT

fiedlermarius/sbox-mcp-documentation

MCP server Claude CodeCodexCursor +2

MCP server for searching and reading s&box game engine documentation and API reference. Runs locally from the sbox-mcp-documentation npm package.

not rated 11 2mo ago A tokens not measured original MIT

ue-editor-alsv

334

cc8887/UE-Editor-MCPServer

MCP server Claude CodeCodexCursor +2

MCP server "ue-editor-alsv" as configured in cc8887/UE-Editor-MCPServer. Needs 4 environment variables to run.

not rated 11 1mo ago A tokens not measured

live2d

335

Mitscherlich/live2d-mcp

MCP server Claude CodeCodexCursor +2

MCP server "live2d", hosted remotely at 127.0.0.1, as configured in Mitscherlich/live2d-mcp.

not rated 11 27d ago A tokens not measured

wmill/minecraft-api-mcp

Skill Codex

Use this skill when an LLM client needs to inspect or modify this Minecraft server through the repo's HTTP API and bundled helper scripts, without relying on MCP tools.

not rated 11 yesterday A 38 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: