Game development skills

4,470 tagged Game development, measured the same way as everything else here.

Browse within: game-development 481ai-skills 124unity 118mcp-server 103ai-game-development 92awesome-list 91game-engine 87agent 86claudecode 79skill 79antygravity-ai 76geminicli 76ai-integration 74blender 66

hid-bridge

313

PageMastr/AIID

Skill Claude CodeCodex

Simulate real keyboard/mouse input (Windows SendInput) and capture screenshots or short GIFs of any window — built for playtesting and validating desktop apps/games (e.g. a raylib/GLFW or similar native game window) from the CLI. Use this whenever a task requires actually driving a running Windows app with input and…

not rated 3 1mo ago A 110 tokens original MIT

unity-scene-workflow

314

luckynee/unity-prefab-parser-mcp

Skill Claude CodeCodex

Use when working with Unity .unity scene files. Guides token-efficient navigation of large scenes with hundreds of GameObjects.

not rated 3 4mo ago A 29 tokens original MIT

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Analyze a Godot project and generate a version-aware SCons export-template profile, optional .gdbuild feature profile, and reproducible artifact-size report. Use when reducing packaged engine size before export; keep runtime validation and risky binary post-processing explicit.

not rated 3 yesterday A 56 tokens original MIT

srdcheck

316

chaoz23/srdcheck

Skill Claude CodeCodex

Deterministic rules verdicts for D&D 5e game-running agents, cited to the SRD 5.2.1 (2024 rules). Use it mid-turn whenever a rules question has a codified answer: "can I grapple while raging?", "is this attack at advantage?", "does she still have her reaction?", "is Hexblade even a thing here?", "what's the save DC…

not rated 2 17d ago A 143 tokens

inkcheck

317

chaoz23/inkcheck

Skill Claude CodeCodex

CI for ink interactive-fiction stories. Use it whenever a .ink file changes hands or changes state: "does my story compile?", "can any path crash it?", "are all my endings reachable?", "is there content nobody can ever see?", pre-commit checks, reviewing a story PR, or validating a generated/edited ink file before…

not rated 2 6d ago A 104 tokens original MIT

Gu-ZT/skills

Skill Codex

A coding guide for making Minecraft mods with NeoForge, a Minecraft modding framework, using specified game and framework versions.

not rated 2 1mo ago A 118 tokens

alexconner-79/super-claudio-brothers

Skill Claude CodeCodex

Generate a unique themed Super Claudio Brothers platformer. Creates a custom level, colour palette, enemy look, and Claudio costume. Every run produces a different game.

not rated 2 2mo ago A 40 tokens original MIT

galgame-download

320

Ye-HHH/Galgame-Download-Skill

Skill Claude CodeCodex

A search and download assistant for galgames, also called visual novels or ADV games, including recommendations and translation patches.

not rated 2 2mo ago A 0 tokens

driving-bevy-games

321

drsh4dow/bevy-agent-feedback-plugin

Skill Claude CodeCodex

Drive and verify a running Bevy game through bevy-agent-feedback-plugin using semantic readiness, deterministic time, and completion-confirmed PNG captures.

not rated 2 2mo ago A 34 tokens

worldclaw-openworld

322

GaryFigno/Dr.WangAgent

Skill Claude CodeCodex

Agentic coarse-to-fine blueprint for generating large-scale, explorable, editable 3D open-world scenes from a single open-ended text prompt — derived from Tencent Hunyuan's WorldClaw (arXiv 2608.05248, Guo/Li/Li/Huang, 2026). Use whenever a project needs to generate a whole 3D world / open-world scene / large terrain…

not rated 2 24d ago A 287 tokens original MIT

c64-development

324

nschneir/Project64

Skill Claude CodeCodex

Use when developing, running, or debugging Commodore 64 software (Commodore BASIC or 6510/6502 assembly) on the VICE emulator with the c64 CLI or the c64-tools MCP server. Covers the build/run/observe/debug loop, the stopped-state discipline, C64 text encodings, graphics and sprites, and the memory map.

not rated 2 19d ago A 78 tokens

dnd-randomizer

325

lectral/dnd-workshop

Skill Claude CodeCodex

Roll randomized D&D content properties (statblocks, items, spells, feats, scenarios, shops) using weighted chance tables. Use when a DM or designer wants serendipitous mechanical inspiration without generating full finished content.

not rated 2 5mo ago A 50 tokens

osseous/skills

Skill Claude CodeCodex

Author Hazelight AngelScript (.as) gameplay code for Unreal Engine 5.x projects using the Hazelight UnrealEngine-Angelscript fork. AngelScript looks like UE C++ but differs in load-bearing ways — no #include, no GENERATEDBODY, default keyword for sub-object config, float is 64-bit, RPCs are reliable by default, no…

not rated 2 3mo ago A 176 tokens original MIT

threejs-ai-skill

327

luisnavarrete12/threejs-ai-skill

Skill Claude CodeCodex

Makes AI-generated Three.js / WebGL / react-three-fiber code produce coherent, playable 3D scenes instead of code that compiles but looks and feels broken — correct model scale and orientation, grounded and non-overlapping placement, real collisions, frame-rate-independent controls, and characters that walk without…

not rated 2 2mo ago A 213 tokens original MIT

aigd-ui-capture

328

ProdaZhang/aigd

Skill Claude CodeCodex needs its repo

AIGD · UI screenshot → UI DSL (knowledge-base capture / tool 1). Use this when you want to turn a game UI screenshot (a competitor's or your own) into structured md (type/hierarchy/geometry/interaction/state), so uirender.py can restore it to a wireframe and it can be accumulated into the patterns/UI-paradigm…

not rated 2 2mo ago A 126 tokens original MIT

1201-forge-modding

329

code-onigiri/mc-modding-skill

Skill Claude CodeCodex

A development guide for making Minecraft 1.20.1 mods with the Forge modding framework. It covers adding blocks, items, entities, recipes, network handling, and other standard mod features.

not rated 2 3mo ago A 118 tokens original MIT

tftcoach

330

KeWang0622/tftcoach

Skill Claude CodeCodex

Use this skill when the user asks about Teamfight Tactics (TFT) — comps, items, augments, economy, pivoting, positioning, or any gameplay advice. Triggers: 'tftcoach', 'tft', 'teamfight tactics', 'what comp should I play', 'what items should I build', 'should I pivot', 'which augment', 'tft help', 'when to level'…

not rated 2 5mo ago A 148 tokens original MIT

unityxclaude

331

agustedire542/unityxclaude

Skill Claude CodeCodex

You have full control over Unity Editor via 24 MCP tools. This skill teaches you how to use them effectively.

not rated 2 yesterday A 0 tokens original MIT

unreal-mcp

332

44-99/unreal-agent-benchmark

Skill Claude CodeCodex

Use this skill to perform actions inside an Unreal Engine project via a live-editor MCP connection. Trigger when the user wants to change, query, or run something in their Unreal Engine project, not for conceptual or docs questions. Concrete triggers: spawn/move/duplicate/transform actors in a level, open a .uproject…

not rated 2 1mo ago A 266 tokens

noita-wiki-rag

333

a1113622001/noita-wiki-zh

Skill Claude CodeCodex

A question-answering skill for Noita, a game involving spells, wands, perks, enemies, bosses, alchemy, maps, and world lore. It searches a local Chinese Noita wiki and uses the results to answer questions.

not rated 2 19d ago A 97 tokens

ue-official-mcp-5.8.0

334

tc-imba/ue-official-mcp

Skill Claude CodeCodex

Use when driving a running Unreal Engine 5.8.0 editor over the official UE MCP server — to pick the correct toolset and tool for an editor-automation task (spawn/edit actors, Blueprints, materials, Niagara, animation/Sequencer, meshes, GAS, UMG, StateTree, data tables, run automation tests, inspect Slate, etc.).…

not rated 2 2mo ago A 145 tokens original MIT

open-pet-creator

335

EASYGOING45/open-pets

Skill Codex

Create, repair, validate, and install Codex/Open Pets custom pet spritesheets. Use when Codex needs to turn a generated pet sheet into the official 1536x1872, 8x9, 192x208-cell atlas; tune sprite scale or centering; keep unused cells transparent; inspect frame bounds; package pet.json and spritesheet.webp into…

not rated 2 4mo ago A 107 tokens

3d-development

336

LeeX852/skills

Skill Claude CodeCodex

Develop 3D games in Godot including meshes, lighting, cameras, environments, and 3D model importing. Use this skill when building 3D scenes, setting up lighting rigs, configuring cameras, importing glTF/FBX models, implementing 3D character controllers, or working with the 3D rendering pipeline.

not rated 2 2mo ago A 71 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: