CodePhobiia

95 mods across 1 repository, 15 stars between them.

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Specialist for RemoteEvent, RemoteFunction, and UnreliableRemoteEvent architecture. Designs the client-server communication layer, validates all remote calls server-side, manages bandwidth, and prevents remote exploitation. Use when designing or reviewing any client-server communication.

not rated 15 6mo ago A 56 tokens original MIT

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Deep Roblox Studio knowledge — plugins, Studio API, CollectionService tags, Attribute usage, Explorer/Properties workflows, place file structure, Studio settings. Use for Studio-specific workflows, tooling within Studio, and Studio extension development.

not rated 15 6mo ago A 51 tokens original MIT

sound-designer

27

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Implements audio systems — SoundService, SoundGroups, spatial audio, sound pooling, dynamic music layers. Reports to audio-director. Use for audio implementation work and audio performance optimization.

not rated 15 6mo ago A 41 tokens original MIT

studio-mcp-operator

28

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Operates Roblox Studio directly via the official MCP tools. Executes Luau in Studio, captures screenshots, inspects instances, runs play tests, reads console output, generates meshes/materials, and validates game state. Use when code needs to be tested in Studio, when debugging runtime issues, when inspecting the game…

not rated 15 6mo ago A 76 tokens original MIT

systems-designer

29

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Writes detailed system specifications from GDD briefs. Transforms high-level design intent into actionable specs with data schemas, formulas, edge cases, and integration points. Reports to game-designer. Use for turning a design idea into an implementable spec.

not rated 15 6mo ago A 53 tokens original MIT

technical-artist

30

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Bridges art and code. Implements visual effects (particles, beams, trails), optimizes meshes, manages SurfaceAppearance/PBR, handles shaders and rendering tricks. Reports to art-director. Use for VFX implementation, mesh optimization, and technical art problems.

not rated 15 6mo ago A 56 tokens original MIT

technical-director

31

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Owns all technical architecture decisions for the Roblox project. Delegates to lead-programmer, datastore-architect, remotes-networking-specialist, exploit-security-specialist, and performance-analyst. Consulted for architecture decisions, performance concerns, security issues, and technical debt. Use proactively for…

not rated 15 6mo ago A 69 tokens original MIT

ui-programmer

32

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Implements all UI — ScreenGui, BillboardGui, SurfaceGui, responsive design, mobile-first layouts, and UI frameworks (Roact, Fusion, or native). Reports to lead-programmer. Use when building or reviewing UI code.

not rated 15 6mo ago A 51 tokens original MIT

ux-designer

33

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Designs player flows, onboarding, menu structures, and mobile-first user experience. Reports to game-designer. Use for wireframing, user flows, menu design, and onboarding experience.

not rated 15 6mo ago A 42 tokens original MIT

wiki-curator

34

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Owns the Roblox/Luau wiki at wiki/ — a persistent LLM-maintained knowledge base per Karpathy's LLM Wiki pattern. Coordinates ingest, query, lint, and update operations. Delegates domain-specific page updates to the relevant specialist agent. Use when the user wants to add sources, query the wiki, check wiki health, or…

not rated 15 6mo ago A 96 tokens original MIT

world-builder

35

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Designs world lore, factions, geography, history, and narrative backdrop. Reports to narrative-director. Use for world-building, lore consistency, and faction design.

not rated 15 6mo ago A 36 tokens original MIT

writer

36

CodePhobiia/claude-roblox-game-studio

Agent Claude Code

Writes quest text, NPC dialogue, lore entries, UI copy, and in-game messaging. Audience-appropriate language, Roblox chat-filter-safe. Reports to narrative-director. Use for any player-facing text content.

not rated 15 6mo ago A 44 tokens original MIT

asset-audit

37

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Review assets — naming conventions, file sizes, unused assets, and organization. Flags assets that violate naming standards or exceed size limits.

not rated 15 6mo ago A 30 tokens original MIT

asset-from-image

38

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Generate a 3D asset from a reference image using Blender MCP's image-to-3D AI (Hyper3D). Optimizes for Roblox and exports FBX.

not rated 15 6mo ago A 38 tokens original MIT

balance-check

39

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Check game balance — damage formulas, XP curves, drop rates, difficulty scaling. Verifies formulas are explicit and values are in config, not magic numbers.

not rated 15 6mo ago A 34 tokens original MIT

brainstorm

40

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Creative ideation — genre exploration, mechanic brainstorming, reference game analysis. Structured divergent thinking for generating new game ideas or feature concepts.

not rated 15 6mo ago A 29 tokens original MIT

bug-report

41

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Structured bug report creation with repro steps, expected/actual behavior, and severity classification.

not rated 15 6mo ago A 20 tokens original MIT

code-review

43

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Review Luau code for style compliance, type safety, server authority, error handling, and performance. Use for reviewing a file, a PR-sized change, or a whole module.

not rated 15 6mo ago A 39 tokens original MIT

datastore-review

44

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Audit all DataStore usage in the project for correctness, security, and best practices. Checks for session locking, pcall usage, schema versioning, budget management, and common anti-patterns.

not rated 15 6mo ago A 43 tokens original MIT

design-review

45

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Comprehensive design document review against GDD standards. Checks all required sections, cross-system consistency, formulas, and edge case coverage. Use when reviewing any design doc for quality.

not rated 15 6mo ago A 38 tokens original MIT

design-system

46

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Create a per-system GDD. Interactive flow — select system from index, then generate a comprehensive design doc through a structured conversation.

not rated 15 6mo ago A 29 tokens original MIT

doctor

47

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Run a comprehensive health check on the repo. Verifies README counts match reality, promised files exist, no unresolved placeholders, wiki index is synced, toolchain configs are valid, and agent roster is accurate. Use after making structural changes or before publishing.

not rated 15 6mo ago C 52 tokens original MIT

economy-audit

48

CodePhobiia/claude-roblox-game-studio

Skill Claude Code

Audit the in-game economy for balance, sustainability, and exploit resistance. Checks currency sinks vs. faucets, inflation risk, pricing consistency, and Robux monetization alignment.

not rated 15 6mo ago A 39 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: