Game development

6,944 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

threejs-development

481

robcost/gameforge

Skill Claude CodeCodex

Three.js TypeScript 3D game development patterns including scene architecture, geometry, manual physics, input handling, camera, lighting, and HUD. Use when implementing or modifying a Three.js 3D game.

not rated 7 +1 8mo ago A 46 tokens original MIT

roblox-studio

482

ShiroKSH/skills

Plugin Claude Code

Bundles 1 skill, 1 MCP server · 48 tokens together

Inspect, build, repair, validate, and playtest Roblox Studio maps and Luau through a local MCP bridge.

not rated 7 changed 16d ago A tokens not measured original MIT

dyCuong03/unity-agent-team

Skill Claude Code

ECB playback failure debugger for Unity DOTS/ECS. Load when you see: "EntityCommandBuffer playback failed", "entityExists=False", "Buffer does not exist on entity", "Component does not exist on entity", "AppendDestroyedEntityRecordError", "Invalid deferred entity", "Duplicate AddComponent during playback"…

not rated 7 3mo ago A 120 tokens original MIT

vibeschem

484

SimoneRecchia/minecraft-schematic-lab

Plugin Claude Code

Bundles 1 MCP server

AI builder for Minecraft: Claude designs builds and working redstone (tested in a faithful simulator), builds on the terrain of your own world, shows it in 3D and exports schematics, vanilla data packs or a copy of your world. Java 1.8 to latest.

not rated 7 +1 changed 16d ago A tokens not measured original AGPL-3.0

turbo-ai-agents

485

nitrodevco/turbo-cloud

Skill Claude CodeCodex

Ask language models from a Turbo plugin with IAi - an AiAgent class (instructions, McpTool tools, MaxSteps, budgets, middleware, stop conditions), AiCall (who it acts as, memory, overrides), typed answers with AiAgent , player text as PlayerText, approvals for tools that change things - and test it with AiFake. Use…

not rated 7 +1 yesterday A 112 tokens

unreal-world-builder

486

qfoldit/UEFN-TOOLBELT

Skill Claude Code

Takes a validated Universal Assembly Graph (UAG) produced by the game-designer skill and realizes it in UEFN by calling this repo's own MCP tools (runtoolbelttool, qfoldit tools). Use this skill whenever a UAG needs to be turned into actual placed actors/lights/audio/particles in a live UEFN project, or when the user…

not rated 6 25d ago A 147 tokens

toptalentcoder/Cursor-AwesomeRules

Cursor rule Cursor

Defines the core mechanics of the game, including map generation, resource management, and nation interactions. This rule focuses on the overall structure of the game world and gameplay loop.

not rated 6 1y ago A 0 tokens copy · 86% CC0-1.0

mcp-novel-game-server

491

gotalab/mcp-novel-game-server

MCP server Claude CodeCodexCursor +2

MCP server "mcp-novel-game-server" as configured in gotalab/mcp-novel-game-server. Runs locally from the mcp-novel-game-server Python package.

not rated 6 1y ago A tokens not measured

Zhou-Shilin/mcp-server-minecraft-mod-devdoc

MCP server Claude CodeCodexCursor +2

MCP server "mcp-server-minecraft-mod-devdoc" as configured in Zhou-Shilin/mcp-server-minecraft-mod-devdoc. Runs locally from the mcp-server-minecraft-mod-devdoc Python package.

not rated 6 1y ago A tokens not measured original Apache-2.0

unreal-plugin

494

TomLeeLive/openclaw-unreal-skill

Skill Claude CodeCodex

Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debugging, input simulation, and console commands. Can create/delete actors, save levels, run console commands, simulate input, and capture viewport screenshots and logs.…

not rated 6 changed 1mo ago C 0 tokens original Apache-2.0

gamemaker-expert

495

leihaht/gamemaker-skills

Skill Claude CodeCodex

Comprehensive GameMaker Studio 2 and GML expertise covering beginner to advanced topics. Provides guidance on object creation, GML syntax, event systems, data structures, file I/O, shaders, networking, platform-specific features, performance optimization, and debugging. Automatically invoked when working with .gml…

not rated 6 1y ago A 95 tokens original MIT

snake-adventure

498

sumo1/AI-GAME-COOL

Skill Claude CodeCodex

A recipe for making the classic Snake game, where the player steers a growing snake toward food and loses by hitting a wall or its own body. It defines keyboard controls, scoring, collision handling, and restart behavior.

not rated 6 5mo ago A 47 tokens original Apache-2.0

Shellishack/3d-web-game-dev-skills

Skill Claude CodeCodex

Generate procedural low-poly 3D models with Three.js and export them as glTF or GLB assets. Use when Codex needs to create browser-previewable low-poly props, terrain, rocks, trees, buildings, vehicles, collectibles, or simple game assets with flat shading, simple geometry, materials, export controls, and validation…

not rated 6 5mo ago A 73 tokens original MIT

foxel

500

elliottdehn/foxel

Plugin Claude Code

Bundles 1 skill · 65 tokens together

FXL: an ASCII voxel language for agent-driven 3D modeling, rigging, and IK animation.

not rated 6 3mo ago A tokens not measured

indxr

501

kennethlove/hangrier_games

MCP server Claude CodeCodexCursor +2

MCP server "indxr" as configured in kennethlove/hangriergames. Launched with indxr serve . --all-tools.

not rated 6 3mo ago A tokens not measured

dungnotnull/base-building-trap-defense-design-agent-skill

Skill Claude CodeCodex

Trap & Defense System Design for Base-Building Games — evidence-backed analysis harness with layered defense (L0-L5), trap-synergy chains, cost-coverage efficiency frontier, and PvP counter-play reasoning. Trigger on: base defense, trap systems, raid protection, chokepoint design, funneling, base layout analysis, PvP…

not rated 6 3mo ago A 90 tokens original MIT

llmonster-rancher

503

aiwebb/llmonster-rancher

Skill Claude Code

Generate trading card creatures from URLs, breed hybrids, battle them, share via Gist.

not rated 6 7mo ago A 24 tokens original MIT

unreal

504

gingerol/UnrealEngine-ai-mcp

Cursor rule Cursor

Apply this rule for any MCP Tool call for the Unreal Engine editor.

not rated 6 1y ago A 13 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: