Game development

8,627 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

Godot-MCP CLAUDE.md

97

IvanMurzak/Godot-MCP

Instructions file

Instructions for IvanMurzak/Godot-MCP, covering claude.md — godot-mcp, tool families, build / test, suite 1 — build (ci gate; 0 errors required) and cli (godot-cli).

not rated 231 +2 11d ago B 4,753 tokens original Apache-2.0

861172923/Unity-Skills

Instructions file

A set of instructions for an AI assistant that operates the Unity game engine. It tells the assistant to read relevant skill files and write command data as JSON files.

not rated 227 +1 7mo ago A 45 tokens original Apache-2.0

workout-gate

99

BotchetDig/workout-gate

Plugin Claude Code

Bundles 1 command, 2 hooks · 13 tokens together

Exercise before prompts: a webcam-counted challenge (push-ups or squats) gates your Claude Code prompts, with Claude trash-talking you through every rep. Dodge it and the debt follows you.

not rated 221 +1 2mo ago A tokens not measured original MIT

aibridge-prefab-patch

100

liyingsong99/AIBridge

Skill Claude CodeCodex

Unity Prefab asset patch workflow for AIBridge. Use when modifying complex prefab assets with prefab patch operations, child or component creation, SerializedProperty writes, array edits, internal GameObject/component references, dry-run validation, or when deciding between prefab patch, inspector setproperty, scene…

not rated 215 +1 1mo ago A 72 tokens original MIT

f1nalspace/final_game_tech

Instructions file

Instructions for f1nalspace/final_game_tech, covering final game tech codebase, core headers, layout, notes and additional resources.

not rated 210 5d ago A 211 tokens original MIT

Qz-Miner AGENTS.md

102

QuanhuZeYu/Qz-Miner

Instructions file CodexOpenCode

A project instruction file for Qz-Miner, defining its collaboration rules, code boundaries, safety limits, and required checks. Qz-Miner is a Minecraft-related mining project that works with Qz-UILib.

not rated 208 18d ago A 637 tokens original MIT

funplay-cocos-mcp

103

FunplayAI/funplay-cocos-mcp

MCP server Claude CodeCodexCursor +2

Embedded MCP server for Cocos Creator with scene script execution, project resources, prompts, and file/scene tools. Runs locally from the funplay-cocos-mcp npm package. Needs 2 environment variables to run.

not rated 208 +7 17d ago A tokens not measured original MIT

RaananW/babylonjs-webpack-es6

Instructions file CodexOpenCode

Instructions for RaananW/babylonjs-webpack-es6, covering agents.md, what this project is, layout, how to add a scene (the only supported way) and babylon.js import rules (most common source of bugs).

not rated 206 6d ago A 2,028 tokens original Apache-2.0

gladekit-unity

105

Glade-tool/glade-mcp

MCP server Claude CodeCodexCursor +2

MCP server "gladekit-unity" as configured in Glade-tool/glade-mcp. Runs gladekit_mcp with python.

not rated 205 +1 6d ago A tokens not measured original MIT

renderdoc-gpu-debug

106

rudybear/renderdoc-skill

Skill Claude CodeCodex

GPU frame debugging with RenderDoc via rdc-cli. Use this skill when the user mentions: GPU debugging, .rdc files, RenderDoc, shader issues, pipeline state, rendering artifacts, frame capture, shadow problems, visual glitches, draw calls, render targets, pixel history, texture inspection, depth buffer, blend state…

not rated 202 6mo ago A 200 tokens original MIT

umg-mcp-authoring

107

winyunq/UnrealMotionGraphicsMCP

Skill Claude CodeCodex

Use when Codex needs to create, edit, inspect, validate, or demo UE5.8 UMG interfaces through Unreal Motion Graphics MCP/FabUmgMcp, especially target/default workflows, widget tree authoring, HLSL-backed UI materials, Sequencer widget animations, Blueprint event wiring, readback validation, or operation-trace demo…

not rated 197 +3 1mo ago A 79 tokens original MIT

psxrecomp CLAUDE.md

109

mstan/psxrecomp

Instructions file

Claude Code instructions for mstan/psxrecomp, covering psxrecomp v4 — rules, 0. the architecture is locked, 2. three sources of truth, in priority order, 3. no printf debugging. no log files. ever and 4. never modify generated code.

not rated 185 5d ago A 5,913 tokens

2dimg2motion

111

WU-HAOTIAN34/2dimg2motion

Skill Claude CodeCodex

Use when a user provides one baseline image and requests game animation frames, sprite sequences, attack/walk/idle/hit/death/casting motion, transparent PNG frames, a spritesheet, keyframe prompts, or consistent whole-character pose animation.

not rated 179 +3 2mo ago A 55 tokens original MIT

artist

112

tettethu/VibeGame

Agent

Game artist. Generates and processes visual assets, registers them in manifest.json.

not rated 172 +46 5d ago A 17 tokens original Apache-2.0

civ6-mcp AGENTS.md

113

lmwilki/civ6-mcp

Instructions file CodexOpenCode

Instructions for lmwilki/civ6-mcp, covering civ 6 mcp — agent reference, coordinate system, game start, turn loop and diary.

not rated 158 +7 11d ago A 5,814 tokens original MIT

rp

114

Damages9/AIRP_ClaudeCode

Command Claude Code

A command named `rp` that scans the current folder and chooses a workflow based on the files it finds. It supports starting a new game-like session, continuing one with saved chat history and memory, or handling a folder with no materials.

not rated 157 4mo ago A 0 tokens

gamedev-threejs

115

JoasASantos/ClaudeAdvancedPlugins

Command

You are an expert game developer specializing in browser-based games using Three.js, React Three Fiber, and related web technologies. You create performant, engaging games that run in any modern browser.

not rated 154 6mo ago A 0 tokens original MIT

dm

116

neuralinitiative/claude-dnd-skill

Plugin Claude Code

Bundles 1 skill · 71 tokens together

Dungeon Master assistant for running persistent D&D 5e campaigns. Campaign creation/loading, character management, combat tracking, NPC generation, dice rolling, an optional live display companion, and full session state — all persisted across sessions. Provides the dnd skill; invoke as /dm:dnd, or just describe what.

not rated 154 +4 8d ago A tokens not measured AGPL-3.0

luban-dev

117

AmaniDawn/DGame

Skill Claude CodeCodex

A guide for managing DGame Luban, a tool that turns game configuration tables and definitions into code and data files.

not rated 152 +3 2d ago A 243 tokens original MIT

godot-mcp

118

satelliteoflove/godot-mcp

MCP server Claude CodeCodexCursor +2

Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state. Runs locally from the @satelliteoflove/godot-mcp npm package. Needs 2 environment variables to run.

not rated 152 +4 4d ago A tokens not measured original MIT

gauntlet-loop

119

duolahypercho/gauntlet-loop

Skill Claude CodeCodex

GAME skill. Run Matt Shumer's aim prompt to build a game against a named reference (COD, Hades, Brotato, …) — fill three paragraphs, execute, fan-out + harsh critic + blind A/B until the human stops you. Pure prompt; no harness. Art: image gen for 2D/textures, Blender MCP for 3D meshes — both feed the game. Claude…

not rated 150 +5 1mo ago A 128 tokens original MIT

blender-skills

120

arjun988/blender-skills

Plugin Claude Code

Bundles 58 skills · 1,973 tokens together

Blender Skills pack with 94 specialized skills for technical art, genre/style direction, modeling, VFX, engine export, and Blender MCP production workflows.

not rated 150 +12 1mo ago A tokens not measured original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: