Game development

6,965 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

canvas

97

leeguooooo/chrome-use

Skill Claude Code

Drive canvas / WebGL / game UIs that paint to a with no DOM or accessibility node — game boards, voice-room mic seats, map tiles, 3D viewers, design canvases (Figma/mockitt), HUDs. Use when snapshot/find/eval querySelector return no ref for something clearly on screen, when the label shows in get text but has no @ref…

not rated 231 +3 changed 26d ago A 124 tokens fork Apache-2.0

re-game

98

dslsdzc/rev-skills

Skill Claude Code

A guide to analysing game software made with Unity or Unreal, changing values in memory, examining Lua scripts, and inspecting graphics shaders. Cheat Engine is a Windows tool for scanning and modifying a running program's memory.

not rated 228 +17 changed 1mo ago A SkillSpector: pass 92 tokens original Apache-2.0

liyingsong99/AIBridge

Skill Claude CodeCodex

Unity Prefab asset patch workflow for AIBridge. Use when modifying complex prefab assets with prefab patch operations, child or component creation, SerializedProperty writes, array edits, internal GameObject/component references, dry-run validation, or when deciding between prefab patch, inspector setproperty, scene…

not rated 227 yesterday A SkillSpector: pass 72 tokens original MIT

umg-mcp-authoring

100

winyunq/UnrealMotionGraphicsMCP

Skill Codex

Use when Codex needs to create, edit, inspect, validate, or demo UE5.8 UMG interfaces through Unreal Motion Graphics MCP/FabUmgMcp, especially target/default workflows, widget tree authoring, HLSL-backed UI materials, Sequencer widget animations, Blueprint event wiring, readback validation, or operation-trace demo…

not rated 221 +2 3mo ago A SkillSpector: pass 79 tokens original MIT

workout-gate

101

BotchetDig/workout-gate

Plugin Claude Code

Bundles 1 command, 2 hooks · 13 tokens together

Exercise before prompts: a webcam-counted challenge (push-ups or squats) gates your Claude Code prompts, with Claude trash-talking you through every rep. Dodge it and the debt follows you.

not rated 220 4mo ago A tokens not measured original MIT

glif

103

glifxyz/glif-mcp-server

Plugin Claude Code

Bundles 10 skills, 1 MCP server · 1,799 tokens together

Create images, video, and audio with Glif. Connects the hosted Glif MCP server and adds skills for web visuals, new and edited images, app icons and logos, promo graphics and campaigns, app demo videos, game assets, audio and video, and continuing saved projects.

not rated 218 +1 changed 28d ago A tokens not measured original MIT

anvil-find-keywords

104

PNGTRID/AnvilWiki

Skill Claude CodeCodex

A research procedure for finding and evaluating game-related search terms across several sources. It checks search results and user intent, then records whether each idea should be pursued, rejected, or reviewed later.

not rated 217 +7 changed 1mo ago A SkillSpector: pass 110 tokens original MIT

renderdoc-gpu-debug

105

rudybear/renderdoc-skill

Skill Claude Code

GPU frame debugging with RenderDoc via rdc-cli. Use this skill when the user mentions: GPU debugging, .rdc files, RenderDoc, shader issues, pipeline state, rendering artifacts, frame capture, shadow problems, visual glitches, draw calls, render targets, pixel history, texture inspection, depth buffer, blend state…

not rated 214 8mo ago A 200 tokens original MIT

gladekit-unity

107

Glade-tool/glade-mcp

MCP server Claude CodeCodexCursor +2

MCP server "gladekit-unity" as configured in Glade-tool/glade-mcp. Runs gladekit_mcp with python.

not rated 201 +12 5d ago A Socket: pass tokens not measured original MIT

vite-three-js

108

hexianWeb/Third-Person-MC

Cursor rule Cursor

A coding style guide for building Three.js projects with Vite, a fast JavaScript development setup, using reusable classes managed through one central `Experience` instance.

not rated 197 3mo ago A 2,494 tokens original MIT

godot-mcp

110

satelliteoflove/godot-mcp

MCP server Claude CodeCodexCursor +2

Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state. Runs locally from the @satelliteoflove/godot-mcp npm package. Needs 2 environment variables to run.

not rated 183 +1 1mo ago A tokens not measured original MIT

ui-guide

111

ad-repo/nullplayer

Skill Claude CodeCodex

Coordinate systems, scaling architecture, hit testing, skin sprite rendering, window layout, and Compact Mode for NullPlayer's UI. Use when working on window scaling, skin rendering, coordinate transforms, visual layout, compact/status-item windows, or playlist/marquee text rendering.

not rated 178 +3 changed 2d ago A 57 tokens

multiplayer-play-mode

112

AmaniDawn/DGame

Command Claude Code

Commands to drive Multiplayer Play Mode (MPPM) Play Mode Scenarios — the main Editor plus one or more virtual player (clone) Editors — and to discover those instances so you can drive each one.

not rated 177 +1 yesterday A 0 tokens original MIT

gauntlet-loop

113

duolahypercho/gauntlet-loop

Skill Claude Code

GAME skill. Run Matt Shumer's aim prompt to build a game against a named reference (COD, Hades, Brotato, …) — fill three paragraphs, execute, fan-out + harsh critic + blind A/B until the human stops you. Pure prompt; no harness. Art: image gen for 2D/textures, Blender MCP for 3D meshes — both feed the game. Claude…

not rated 175 +1 3mo ago A SkillSpector: pass 128 tokens original MIT

dm

114

neuralinitiative/claude-dnd-skill

Plugin Claude Code

Bundles 1 skill · 71 tokens together

Dungeon Master assistant for running persistent D&D 5e campaigns. Campaign creation/loading, character management, combat tracking, NPC generation, dice rolling, an optional live display companion, and full session state — all persisted across sessions. Provides the dnd skill; invoke as /dm:dnd, or just describe what.

not rated 171 7d ago A tokens not measured AGPL-3.0

roblox-animation-vfx

115

TabooHarmony/roblox-brain

Skill Claude Code

Use when adding, changing, or fixing Roblox animations, particles, beams, trails, tweens, camera shake, or other visual effects.

not rated 162 +19 changed 21d ago A Socket: passSnyk: passSkillSpector: pass 34 tokens original MIT

gamedev-threejs

116

JoasASantos/ClaudeAdvancedPlugins

Command Claude Code

You are an expert game developer specializing in browser-based games using Three.js, React Three Fiber, and related web technologies. You create performant, engaging games that run in any modern browser.

not rated 160 8mo ago A 0 tokens original MIT

genart

117

camilleroux/genart-skill

Plugin Claude Code

Bundles 1 skill · 191 tokens together

Create long-form generative art with Claude: deterministic hash-seeded rendering, resolution-agnostic output, traits and rarity design, preview capture, determinism verification tools, and platform guides for Art Blocks, 256ART, Verse, Highlight, Plottables, bootloader.art and Artpoint.

not rated 160 +3 changed 1mo ago A tokens not measured original MIT

retro-diffusion

118

chongdashu/vibejam-starter-pack

Skill Claude CodeCodex

Use Retro Diffusion for pixel-art image generation, img2img edits, spritesheets, and animation experiments such as platformer walk cycles, turnarounds, and action sheets from reference images.

not rated 156 +1 6mo ago A 44 tokens

pixi-vn-canvas

119

DRincs-Productions/pixi-vn

Skill Claude CodeCodex

Use when adding, moving, or removing images, sprites, text, or video on the Pixi'VN game canvas, or when applying or creating transitions (dissolve, fade, move, zoom, push, wipe, iris, split, flash, blur, pixelate, or a custom one built on canvas.animate/filters.animate), shake/animation effects, or ticker-based…

not rated 155 changed 21d ago A 139 tokens LGPL-2.1

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: