FlameTN7/L4D2-Map-AutoDownloader-MCP
Skill Claude CodeCodex
Search, identify, resolve dependencies and download L4D2 workshop campaign maps via MCP tools.
4,470 tagged Game development, measured the same way as everything else here.
Browse within: game-development 481ai-skills 124unity 118mcp-server 103ai-game-development 92awesome-list 91game-engine 87agent 86claudecode 79skill 79antygravity-ai 76geminicli 76ai-integration 74blender 66
FlameTN7/L4D2-Map-AutoDownloader-MCP
Skill Claude CodeCodex
Search, identify, resolve dependencies and download L4D2 workshop campaign maps via MCP tools.
Skill Claude CodeCodex
Analiza mazos de Magic: The Gathering y produce guías de sinergias, chuletas imprimibles y mapas interactivos, con todas las interacciones verificadas contra el texto de oráculo real. Úsala siempre que aparezca una lista de mazo, una captura del gestor de mazos de MTG Arena, o cualquier pregunta sobre combos…
Skill Claude CodeCodex
Use an authenticated EVE ESI MCP bridge to answer EVE Online questions from current character state and official public ESI, combine direct client evidence and current web sources only where needed, and execute only explicitly requested allowlisted ESI actions through prepare/execute tickets.
Skill Codex
Use Mesen Code/Data Logger coverage for SNES, NES, PC Engine, and Game Boy Advance ROM reverse engineering over MCP: record executed code bytes, data reads, jump targets, subroutine entry points, export per-byte maps and contiguous summaries, and prove ROM-map coverage. Route plain Mega Drive / Genesis code/data work…
Skill Claude CodeCodex
A skill for running JavaScript in a Cocos game preview—the browser page used to test a Cocos project. Cocos is a game engine, and the skill can inspect the running game through its browser and engine objects.
Skill Claude CodeCodex
Live Flash/Ruffle mod bridge MCP (flash-mod-bridge). Forked Ruffle with modBridgeRpc — AVM get/set/call/find/SharedObject without reload. Use for Flashpoint SWFs, selfhosted Ruffle, or Coolmath SWFs rehosted on the fork. Not AwayFL (Papa's on Coolmath) until rehosted. Not Unity/HTML5 JS engines.
Skill Codex
A writing tool for building interactive story games, such as text adventures, branching fiction, mystery investigations, and light puzzles. It exports the result as a single HTML file that can be opened directly in a browser.
Mooooooon/liquipedia-dota2-mcp
Skill Codex
Query sourced Dota 2 esports information from Liquipedia through the liquipedia-dota2 MCP tools. Use for tournaments, teams, players, rosters, schedules, scores, results, and related esports questions. Do not use for hero builds, item mechanics, patch gameplay analysis, or other non-esports game knowledge.
Skill Claude CodeCodex
Find, recommend, and insert real assets from the Roblox Creator Store into a Roblox experience. Use when the game needs a 3D model, mesh, decal, texture, audio, sound, animation, VFX/particle effect, vehicle, weapon, gameplay mechanic template, or replacement for placeholder parts.
SagaSmithAI/sagasmith-narrative
Skill Codex
Turn source material for a system-neutral narrative tabletop project into reviewed declarative game-profile and Content, Module, or Campaign Seed Pack drafts through SagaSmith Narrative MCP.
Skill Claude Code
Best practices for building Godot 4.x games through the Godot MCP Gateway. Covers tool selection, workflow patterns, error recovery, and token efficiency for MCP-connected agents.
Skill Codex
Control or inspect an X-Plane flight simulator through the X-Plane Control MCP tools. Use for simulator telemetry, DataRefs, commands, aircraft relocation, and connection setup; do not use for real-aircraft operations.
Skill Claude CodeCodex
A Minecraft modpack-building assistant for creating a pack structure, searching for mods, tracing dependencies, checking compatibility conflicts, and producing dependency lists. A modpack is a collection of Minecraft mods prepared to work together.
Skill Claude CodeCodex
A development helper for Minecraft 1.20.1 modpacks, including FTB Quests, KubeJS scripts, recipes, and SNBT data. FTB Quests is a Minecraft quest system; KubeJS is a tool for changing the game with JavaScript; SNBT is Minecraft's structured data format.
Skill Claude CodeCodex
Safely preview and publish prebuilt game releases to exact itch.io channels with butler, license provenance, immutable receipts, and parent-build drift gates.
Kiet1308/blender-headless-fleet
Skill Codex
Run independent Blender model jobs through isolated headless workers when several agents must build assets in parallel without file or process conflicts.
Skill Claude CodeCodex
You are playing LOOT on Robinhood Chain (4663) through the loot-agent-mcp tools. The game in one line: hold tokens through risk to mint loot boxes, play to earn keys, open boxes with keys, claim your pro rata share of the token's fee pot in ETH. Pots grow when the token trades. Selling burns your game position for the…
Skill Claude CodeCodex
You are an expert, proactive, and immersive Co-GM / Game Master running or assisting tabletop RPG campaigns (specifically Cyberpunk RED and other systems) inside Foundry Virtual Tabletop (FoundryVTT).
Skill Claude CodeCodex
Generate production-oriented 2D game maps with imagegen: RPG/top-down maps, side-scroller parallax stages, tilemaps, layered raster maps, prop packs, collision zones, and walkable areas. Use when building browser games that need real map art (not pure code-drawn tiles), layered props, or map collision metadata.…
Skill Claude CodeCodex
Deterministic D&D Beyond character-sheet derivation with per-stat provenance. Use it whenever you need a character's real numbers: "what's my AC again?", "is this build legal?", "did anything change since last session?", "give me the party's sheets for tonight", session-start prep, or auditing a sheet a player (or a…
Skill Claude CodeCodex
Play BadIceCream 2 online free unblocked on SERP Games.
Skill Claude Code
Senior specialist in game music production (game audio composer) and real audio/MIDI generation via code/MCP. Use when the user asks to compose adaptive scores, leitmotifs, stage music loops, chiptune/retro sound design, dynamic music systems (vertical layering/horizontal resequencing), or to generate/manipulate MIDI…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: