Game development skills

4,493 tagged Game development, measured the same way as everything else here.

Browse within: game-development 481ai-skills 124unity 118mcp-server 103ai-game-development 92awesome-list 91game-engine 87agent 86claudecode 79skill 79antygravity-ai 76geminicli 76ai-integration 74blender 66

rachitkumarrastogi/unity-mcp-server

Skill Claude CodeCodex

Use for runtime performance triage from the project filesystem: quality tiers, graphics/URP-HDRP settings, lighting, large assets, scene complexity proxies, and build-size hotspots (no Editor Profiler required).

not rated 5 1mo ago A 47 tokens

play-fishing-frenzy

242

unchartedgg/play-fishing-frenzy

Skill Claude Code

Play Fishing Frenzy autonomously — an AI agent that fishes, cooks, dives, completes quests, and optimizes your economy. Built on Ronin blockchain with full wallet, NFT, and token integration.

not rated 5 4mo ago A 48 tokens original MIT

godot-plugin

243

TomLeeLive/openclaw-godot-skill

Skill Claude CodeCodex

Control Godot Editor via OpenClaw Godot Plugin. Use for Godot game development tasks including scene management, node manipulation, input simulation, debugging, and editor control. Can modify, save, and delete scenes/nodes and capture project metadata and screenshots — destructive operations should be confirmed with…

not rated 5 10d ago A 96 tokens original Apache-2.0

mrelph/claude-agents-skills

Skill Claude Code

This skill should be used when the user asks to "build a dev team lineup", "create dev team lines", "dev team game plan", "dev team strategy", "optimize dev team line combinations", "set up dev team special teams", "plan dev team absences", "update dev team playbook", "update dev team roster", "update dev team power…

not rated 5 7d ago A 149 tokens

new-level

245

dweigend/neural-flight-template

Skill Claude CodeCodex

Creates a new VR Experience (Level) for Neural Flight. Step-by-step guided workflow — creates folder, adapts 5 files from template, defines parameters, registers in catalog. Supports reference images and descriptions. Use when the user wants to create, scaffold, or add a new experience or level.

not rated 5 2mo ago A 63 tokens

godot-ui

246

kwhitejr/claude-resources

Skill Claude CodeCodex

Quick-reference skill for Godot 4.x UI/UX development, covering Control nodes, theming, responsive design, and common UI patterns.

not rated 5 7mo ago A 0 tokens

openclawSkill

248

TreasureProject/Golem

Skill Claude CodeCodex

Control a character in a virtual world through the Golem Protocol. Learn through experimentation. Act with intention.

not rated 5 7mo ago A 0 tokens

asset-format-bridge

249

Limbicnation/hermes-asset-pipeline

Skill Claude CodeCodex

Convert assets between formats critical for the ComfyUI–Blender–Godot pipeline. Handles GLTF/GLB, FBX, OBJ, USD, image formats, and texture pipelines. Ensures assets flow between environments without manual reimport.

not rated 5 4mo ago A 55 tokens original Apache-2.0

snake-adventure

250

sumo1/AI-GAME-COOL

Skill Claude CodeCodex

A recipe for making the classic Snake game, where the player steers a growing snake toward food and loses by hitting a wall or its own body. It defines keyboard controls, scoring, collision handling, and restart behavior.

not rated 5 3mo ago A 47 tokens original Apache-2.0

hytale-ui-windows

251

MnkyArts/hytale-skills

Skill Claude CodeCodex needs its repo

Create custom UI windows, containers, and interactive interfaces for Hytale plugins. Use when asked to "create inventory UI", "make custom window", "add container interface", "build crafting UI", "custom GUI", "create .ui file", or "design UI layout".

not rated 5 7mo ago A 61 tokens original MIT

Shellishack/3d-web-game-dev-skills

Skill Claude CodeCodex

Generate procedural low-poly 3D models with Three.js and export them as glTF or GLB assets. Use when Codex needs to create browser-previewable low-poly props, terrain, rocks, trees, buildings, vehicles, collectibles, or simple game assets with flat shading, simple geometry, materials, export controls, and validation…

not rated 5 3mo ago A 73 tokens original MIT

elegance-audit

254

Lagunaswift/GameDevelopmentAudit

Skill Claude CodeCodex

Use this skill when a game or repo has too many mechanics, too much special-case code, or shallow gameplay despite lots of content. Trigger on: 'my game feels bloated', 'should I cut this mechanic', 'my codebase is full of special cases', 'players found an exploit/dominant strategy', 'balance review', 'the game is…

not rated 5 2mo ago A 150 tokens original MIT

SweetenedSuzuka/Emuera-Basic-Agent-guide

Skill Claude CodeCodex

A guide for developing ERB scripts in Emuera, a scripting environment for game-like applications. It covers syntax, variables, commands, functions, game flow, character and CSV data, graphics, audio, tables, maps, XML, debugging, and configuration.

not rated 5 2d ago A 79 tokens GPL-2.0

clawcraft

256

qtzx06/clawcraft

Skill Claude CodeCodex

Skill "clawcraft" from qtzx06/clawcraft, covering clawcraft arena skill, connection, the game, getting started and 1. register your team (if not already registered).

not rated 5 6mo ago A 34 tokens

gigaverse

258

Gigaverse-Games/play

Skill Claude CodeCodex

Enter the Gigaverse as an AI agent. Create a wallet, quest through dungeons, battle echoes, and earn rewards. The dungeon awaits.

not rated 5 7mo ago A 32 tokens

dungnotnull/game-audio-feedback-accessibility-agent-skill

Skill Claude CodeCodex

Audio Feedback System Design for Visually-Impaired Accessibility — Bulletproof production-grade harness for Audio-Based Game Accessibility & Sonification analysis with evidence-backed outputs, academic integration, sophisticated routing, advanced monitoring, REST API, and self-improving knowledge pipeline. Use when…

not rated 5 1mo ago A 117 tokens original MIT

unity-pipeline

260

YoyoRD/UnityCLI-2022

Skill Claude CodeCodex

Drive a running Unity Editor or development Player from the command line via the unity-pipeline package — install the package, keep the editor ticking while unfocused, run the edit→recompile→runtests loop, evaluate C#, and hot-reload files at runtime. Use when an agent needs to control a live Unity instance, automate…

not rated 5 1mo ago A 97 tokens

HsiangNianian/GlyphWeave

Skill Claude CodeCodex

A skill that turns plain-language descriptions into GlyphWeave tilemap files. A tilemap is a grid-based map made from tiles such as walls, floors, doors, and decorations.

not rated 5 yesterday A 105 tokens original MIT

defense-parity-worker

262

pyraxo/muscle

Skill Claude CodeCodex

Implement source-accurate defense, parry, pushblock, and throw-vs-defense behavior.

not rated 5 5mo ago A 26 tokens

dungnotnull/anti-toxicity-chat-moderation-agent-skill

Skill Claude CodeCodex

Anti-Toxicity & Toxic-Language Filtering in Game Chat — Game Chat Moderation & Toxicity Mitigation evidence-backed analysis harness. Use this skill whenever the user asks about game chat moderation, toxicity detection, chat filtering, toxicity mitigation, harassment detection, hate speech filtering, profanity…

not rated 5 1mo ago A 78 tokens

dungnotnull/game-creator-tool-performance-optimization-agent-skill

Skill Claude CodeCodex

Performance optimization analysis harness for game creator tools (Unity/Unreal/Godot editors). Use when user asks about editor performance, asset pipeline optimization, compile times, UI responsiveness, profiling bottlenecks, hardware tuning for large projects, or workflow optimization for game development. This skill…

not rated 5 1mo ago A 78 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: