Game development

6,965 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

h3-game-sprites

121

gary149/h3-game-sprites

Skill Claude CodeCodex

Build 2D game sprite sheets by generating motion with MiniMax H3 (Hailuo) video, then cutting the footage into validated chroma-keyed sprite frames - the Mortal Kombat method with a video model instead of filmed actors. Covers the character-still recipe, the idle-pin trick that keeps every move on-model and loopable…

not rated 147 +1 2mo ago A SkillSpector: pass 215 tokens original MIT

gearcoleco-debugging

122

drhelius/Gearcoleco

Skill Claude CodeCodex

Debug and trace ColecoVision and Super Game Module games using the Gearcoleco emulator MCP server. Provides workflows for Z80 CPU debugging, breakpoint management, TMS9918A VDP/SN76489/AY-3-8910 hardware inspection, disassembly analysis, execution tracing, and rewind/time-travel debugging. Use when the user wants to…

not rated 146 +3 changed 12d ago A 194 tokens GPL-3.0

optimize-3d-scene

123

textura-agency/next16-claude-starter

Skill Claude Code

Optimise a three.js or raw WebGL scene for phones, 120 Hz panels and low-end devices — device tiering, prewarm-everything-under-the-loader so nothing compiles mid-scroll, in-view-only render loops, DPR and particle/bloom budgets (never a fixed phone frame cap), the 60 fps desktop cap, OffscreenCanvas worker scenes…

not rated 145 +4 changed 1mo ago A SkillSpector: warn 168 tokens original Unlicense

alicization-town

124

ceresOPA/Alicization-Town

Skill Claude CodeCodex

Live in Alicization Town — a 2.5D pixel sandbox where you are a real resident. Walk the streets, chat with neighbors, interact with shops and nature, and perceive what happens around you. Use this skill whenever the user mentions Alicization Town, virtual town, pixel sandbox, agent sandbox, town exploration, 小镇, or…

not rated 141 +1 4mo ago A 86 tokens

game-datafied

125

manhai934/novel-harness

Skill Claude CodeCodex

Rules for writing game-like stories in which the world suddenly becomes governed by measurable game systems. They cover required genre checks and detailed attack and damage descriptions.

not rated 132 +1 3mo ago A 0 tokens

01-manifest

126

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

A rule for creating and checking manifest.json files, the identity and configuration files used by Minecraft Bedrock packs.

not rated 132 +82 changed 15d ago A 1,870 tokens original

Italink/UnrealClientProtocol

Skill Claude CodeCodex

Query and manage UE assets via UCP. Use when the user asks about asset search, dependencies, referencers, asset CRUD, asset management, getting selected/current assets, opening/closing asset editors, or any editor asset operation in Unreal Engine.

not rated 130 +2 2mo ago A SkillSpector: pass 55 tokens original MIT

threejs-devtools

128

DmitriyGolub/threejs-devtools-mcp

MCP server Claude CodeCodexCursor +2

Inspect and edit Three.js scenes, materials, shaders, lights in real time from any AI agent. Runs locally from the threejs-devtools-mcp npm package. Needs 5 environment variables to run.

not rated 129 +1 23d ago A Socket: warn tokens not measured original MIT

game-overlay

129

anqinou-art/NagiBridge

MCP server Claude CodeCodexCursor +2

MCP server "game-overlay" as configured in anqinou-art/NagiBridge. Launched with bun run ./server.ts.

not rated 116 +1 1mo ago A tokens not measured original MIT

kimodo-unity-bridge

130

OneYoungMean/KimodoUnityBridge

Skill Claude CodeCodex

Generate, inspect, compare, retarget, and improve Humanoid animation and simple prop interactions in Unity projects with KimodoUnityBridge installed. Runs a three-stage Prepare → Execute → Verify workflow with gated evidence and per-criterion reporting.

not rated 114 +2 changed today A 54 tokens original Apache-2.0

gate-check

131

striderZA/OpenCodeGameStudios

Skill Claude Code

Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to X', 'can we advance to production', 'check if we can start the next phase', 'pass the gate'.

not rated 114 +10 changed yesterday A SkillSpector: warn 64 tokens original MIT

tavern-game-import

132

LudicDynamics/WorldLines

Skill Claude CodeCodex

Convert a SillyTavern/酒馆 character card, world card, lorebook-heavy PNG/JSON, or imported raw card payload into a playable NeonRP project slice. Use when the user wants more than a single character import: full setting conversion, starter game scaffolding, entity decomposition, quest/location/NPC extraction, or…

not rated 110 +2 11d ago A 0 tokens

pixel-asset-master

133

424431185/pixel-asset-master-skills

Skill Claude CodeCodex

A workflow for creating 2D pixel-art game assets from a game description, including sprites, tilesets, animations, and interface elements. It exports both sprite sheets, which combine animation frames into one image, and separate PNG files.

not rated 109 +6 6mo ago A 94 tokens original MIT

thrixel

134

thrixel/build-world

Plugin Claude Code

Bundles 4 skills, 1 MCP server · 906 tokens together

Build playable 3D games with AI-generated assets. Bundles the build-world skill and the Thrixel connector: generate, refine and texture game-ready .glb models, then build the game around them in Three.js, Unity, Unreal or Roblox.

not rated 108 +3 changed 1mo ago A tokens not measured original Apache-2.0

gat-brainstorm

135

Yuki001/game-dev-skills

Skill Codex

Develop or refine a game concept through a one-question-at-a-time design interview, then create GAT game overview, systems index, and global art direction documents; also supports discussion-only exploration. Use for game concepts, core loops, system boundaries, scope, or visual direction in a GAT project.

not rated 108 +4 changed 1mo ago A 65 tokens

blender-kiln

136

elithril/blender-kiln

Plugin Claude Code

Bundles 1 skill, 1 MCP server · 214 tokens together

3D asset production pipeline for Claude Code — from a text brief or a photo to an optimized, validated GLB, rigged and animated when asked. Scripted modeling measured against the photo, textures from CC0 scans (Poly Haven), optional AI generation (free TRELLIS.2 Spaces first, Hunyuan3D on request, local TRELLIS.2…

not rated 108 +41 changed 6d ago A tokens not measured original MIT

unity-plugin

137

TomLeeLive/openclaw-unity-plugin

Skill Claude CodeCodex needs its repo

Control Unity Editor via OpenClaw Unity Plugin. Use for Unity game development tasks including scene management, GameObject/Component manipulation, debugging, input simulation, and Play mode control — including arbitrary C# execution (script.execute) and reflection-based editor calls, which can modify scenes, assets…

not rated 107 changed 1mo ago A SkillSpector: pass 0 tokens original Apache-2.0

amenti-labs/vibecraft

Skill Claude Code

PRIMARY BUILDING METHOD - Use for ALL construction tasks. Build structures using declarative JSON schematics with 2D layer grids. Describe WHAT to build, the server handles HOW. Supports COMPACT FORMAT (70% fewer tokens) with run-length encoding. Use this instead of WorldEdit commands for reliable, predictable builds.

not rated 107 +2 9mo ago A 70 tokens original MIT

meshy-3d-agent

139

meshy-dev/meshy-3d-agent

Plugin Claude Code

Bundles 3 skills · 351 tokens together

Generate 3D models, textures, images and animations with Meshy, and prepare them for 3D printing. Sign in with your Meshy account on Pro or above; generation spends credits.

not rated 107 +1 changed today A tokens not measured original MIT

ue-llm-toolkit

140

ColtonWilley/ue-llm-toolkit

MCP server Claude CodeCodexCursor +2

MCP server "ue-llm-toolkit" as configured in ColtonWilley/ue-llm-toolkit. Runs Resources/mcp-bridge/index.js with node. Needs 1 environment variable to run.

not rated 105 +1 7mo ago A tokens not measured original MIT

mcp-minecraft

141

arjunkmrm/mcp-minecraft

MCP server Claude CodeCodexCursor +2

A Model Context Protocol (MCP) integration for Minecraft that enables AI assistants to interact with a Minecraft server. This integration allows AI models to observe and interact with the Minecraft world through a bot. Runs locally from the mcp-minecraft npm package.

not rated 105 1y ago A tokens not measured original MIT

godot-mcp-enhanced

142

wgt19861219/godot-mcp-enhanced

MCP server Claude CodeCodexCursor +2

Enhanced Godot 4.5-4.7 MCP: headless+editor+bridge, secure GDScript sandbox, closed-loop AI dev. Runs locally from the godot-mcp-enhanced npm package. Needs 3 environment variables to run.

not rated 104 +1 14d ago A tokens not measured

defold-docs-fetch

143

indiesoftby/defold-agent-config

Skill Claude CodeCodex

Fetches Defold manuals and documentation. Use when looking up how Defold features work, understanding concepts, components, workflows, platform setup, or needing guidance beyond API reference.

not rated 104 6mo ago A 41 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: