Game development skills

4,470 tagged Game development, measured the same way as everything else here.

Browse within: game-development 481ai-skills 124unity 118mcp-server 103ai-game-development 92awesome-list 91game-engine 87agent 86claudecode 79skill 79antygravity-ai 76geminicli 76ai-integration 74blender 66

lightblink/cocos-creator-local-mcp

Skill Codex

Assemble Cocos Creator 3.8 scenes, prefabs, nodes, components, serialized properties, UI roots, managers, pools, and asset references into playable local game scenes. Use whenever the user asks Codex to wire gameplay into a Cocos scene, create or update prefabs, attach scripts, assign generated assets, define node…

not rated 2 +1 2mo ago A 88 tokens original MIT

zafety-vibin/grimoire-mcp

Skill Claude CodeCodex

Drive the Grimoire MCP server correctly for tabletop RPG campaign work. Use this skill whenever a Grimoire connector is available and the user asks anything about their campaign, world, NPCs, factions, locations, quests, sessions, plot threads, or wiki. Covers the session-start centering sequence (currentcampaign…

not rated 1 changed 4d ago A 173 tokens original MIT

level-design

363

medy-gribkov/arcana

Skill Claude CodeCodex

Level design fundamentals, pacing, difficulty progression, environmental storytelling, and spatial design for engaging gameplay experiences.

not rated 1 2mo ago A 23 tokens original Apache-2.0

roblox-analyze

364

schmusch/roblox-ai-workflow

Skill Claude CodeCodex

Use to perform read-only deep analysis of a Roblox codebase, place file, or system and produce a ranked synthesis (architecture, hotspots, risks, opportunities). Use when the user says "analyze this", "explain what this codebase does", "what's wrong with this", "audit the structure", "give me a map of the project" …

not rated 1 3mo ago A 82 tokens

dreambot-scripting

365

ProxyLandLLC/Dreambot-MCP-w-Best-Practices-4.0-API

Skill Claude CodeCodex

DreamBot OSRS script development with API 4.0. Always use this skill whenever the user mentions DreamBot, OSRS scripting, RuneScape botting, bot scripts, or any DreamBot-related code — even if they just ask to "write a script" in a DreamBot project context. Covers script structure, the 4.0 static-method API pattern…

not rated 1 5mo ago A 126 tokens

steam-mcp

366

sandraschi/steam-mcp

Skill Claude CodeCodex

Steam-MCP exposes Valve Steam data through FastMCP 3.2 portmanteau tools on ports 11020 (backend) and 11021 (frontend).

not rated 1 6d ago A 0 tokens original MIT

BenDaSpur/openrct2-mcp

Skill Claude CodeCodex

Orchestrate OpenRCT2 park changes via MCP — survey, plan, build, verify. Use for coaster builds, theming, staff patrol, and optimization goals.

not rated 1 1mo ago A 43 tokens original MIT

renderdoc-capture

368

dcc-mcp/dcc-mcp-renderdoc

Skill Claude Code

Domain skill — Discover RenderDoc and launch an explicit game or graphics executable under capture. Use for repeatable local or CI frame capture. Not for reading an existing capture — use renderdoc-analysis.

not rated 1 18d ago A 44 tokens original MIT

gdotmcp

369

DohmBoy64Bit/GDotMCP

Skill Claude CodeCodex

Use this skill when working with Godot 4 game development projects using GDotMCP. Provides 174 MCP tools for scene manipulation, scripting, animation, 3D, physics, particles, audio, shaders, runtime analysis, navigation, testing, and more. MUST use this skill whenever the user mentions Godot, game development, game…

not rated 1 1mo ago A 186 tokens

unity-open-mcp

370

seokh1213/unity-my-mcp

Skill Claude CodeCodex

Practical skill for AI agents driving a Unity project through the unity-open-mcp MCP server.

not rated 1 1mo ago A 0 tokens

blockbench-pixel-art

371

SwagRee/BlockBenchMCP

Skill Codex

Build, recreate, texture, and visually verify crisp pixel-art models in Blockbench through its local MCP server. Use for reference-image recreation, original voxel or cuboid characters, Minecraft-style skins, transparent or emissive materials, UV-aware texture painting, and iterative Blockbench model refinement where…

not rated 1 7d ago A 80 tokens

unreal

372

AvatarGanymede/ue5.7-mcp

Skill Claude CodeCodex

Operate, inspect, and automate a live Unreal Engine 5.7 Editor through this repository's unreal MCP tool. Use this skill whenever the user asks to inspect or change UE levels, actors, assets, Blueprints, K2 graphs, editor settings, plugins, automation, or project-specific Unreal Python/C++ APIs—even when they do not…

not rated 1 22d ago A 107 tokens original MIT

LogicPaw/Unity-Gameshop-Agent

Skill Codex

Convert natural-language Unity virtual-shop requirements into candidate offer data, resolve them against project resource master data, and generate validated shop CSV files. Use for creating or checking virtual-shop offers; do not use for defining item stats, equipment restrictions, or new game resources.

not rated 1 14d ago A 58 tokens

lightblink/cocos-asset-forge-mcp

Skill Codex

Plan, generate, adapt, validate, and import Cocos Creator 3.x game assets through a configured Cocos Asset Forge-compatible MCP. Use whenever the user asks for Cocos assets, sprites, sprite sheets, tilesets, UI packs, effects, placeholders, audio, art bibles, Cocos-ready metadata, asset folders, bundle placement…

not rated 1 2mo ago A 91 tokens original MIT

llmgine

375

lordbasilaiassistant-sudo/llmgine

Skill Claude CodeCodex needs its repo

Build, play, test, and debug games on the llmgine LLM-native game engine. Use when creating a game with llmgine, adding Minds/verbs/prefabs, wiring GLM or any OpenAI-compatible LLM into gameplay, debugging a running llmgine game, or verifying a game works end-to-end (headless or in-browser).

not rated 1 15d ago B 78 tokens original MIT

ratchetx

376

3esign/ratchetx

Skill Claude CodeCodex

RatchetX G2 Solana devnet prediction arcade, played with a local delegated signer under player-approved on-chain limits. Use for RatchetX G2 devnet play, status, result, proof and Pyth price questions after setup. Test credits only. This is a separate opt-in generation from the legacy RatchetX owner-session skill…

not rated 1 changed yesterday A 82 tokens

rpg-worldstate-gm

378

Eurobertics/mcp_rpg_worldstate

Skill Codex

Use the RPG Worldstate MCP as durable memory when starting, continuing, or gamemastering an RPG campaign. Applies only when the user is working with a persistent RPG world, not to unrelated chats or ordinary fiction writing without this MCP.

not rated 1 yesterday A 55 tokens

aow4-tome-strategy

379

spookyzn/aow4_mcp

Skill Claude CodeCodex

A strategy guide for Age of Wonders 4, a turn-based strategy game, focused on choosing tomes, building factions, improving unit enchantments, and planning summons.

not rated 1 6mo ago A 100 tokens

jeremylongworth-source/AgentSkills

Skill Codex

Coordinate multiple game-development skills and produce outcome-first briefs, plans, reviews, and validation flows. Use when Codex is asked to explore the game skillset, route a broad game project across disciplines, improve skill quality, plan a full game feature, combine…

not rated 1 10d ago A 89 tokens original MIT

generate2dsprite

381

ourobx/agent-ebpf

Skill Claude Code

Generate and postprocess 2D game sprites and animation sheets: pixel-art characters, NPCs, creatures, spells, projectiles, impacts, props, summons, and transparent PNG/GIF exports. Use when building browser games that need real sprite sheets (not code-drawn placeholders), matching a map art style, or producing…

not rated 1 3d ago A 118 tokens original MIT

mcp-builder

382

finasteos/gamedev-mcp-hub

Skill Claude CodeCodex

Expert guide for creating high-quality MCP (Model Context Protocol) servers for GameDev MCP Hub. Use when building new MCP server integrations for game engines, 3D tools, asset libraries, or game development services.

not rated 0 1mo ago A 47 tokens original MIT

skill

383

gorbabor/mc-iclone8-ui-mcp

Skill Claude CodeCodex

Utiliser ce serveur uniquement pour des workflows visibles, locaux et vérifiables dans iClone 8.

not rated 0 1mo ago A 0 tokens original Apache-2.0

wwise-audio

384

dcc-mcp/dcc-mcp-wwise

Skill Claude CodeCodex

Author and preview typed Wwise game audio through WAAPI, including SFX and music Switch or State containers, RTPC curves, imports, Events, properties, and references. Use after wwise-project confirms the intended project.

not rated 0 14d ago A 50 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: