Game development

6,965 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

challenge-run-agent

25

AgibotTech/genie_sim

Skill Claude CodeCodex

Use when the contestant wants to launch the inference Agent that connects to the Simulation gateway via WebSocket. Wraps the inference repo's ./scripts/tunnel.sh and scales to PARALLELISM processes. This is side-effecting (consumes GPUs and a parallelism slot) — confirm before launching.

not rated 1.5k +14 changed 3d ago A SkillSpector: pass 64 tokens

godot-e2e

26

valkor-ai/loom

Skill Claude Code

Write and run E2E (end-to-end) game tests using the godot-e2e framework. Python controls a live Godot game over TCP — Locator-based semantic queries, expect() auto-retry assertions, and engine log capture make failures self-diagnosing. Use this skill whenever you need to: Test actual gameplay: player movement…

not rated 1.4k +59 3d ago A SkillSpector: pass 189 tokens original Apache-2.0

sceneview

27

sceneview/sceneview

Skill Codex

Build 3D and AR apps with the SceneView SDK in Jetpack Compose, SwiftUI (iOS/macOS/visionOS via SceneViewSwift), Web (Filament.js), Flutter and React Native. Use whenever the user asks for "3D in Compose", "AR with ARCore in Compose", a model viewer, or any cross-platform 3D/AR app where the dependency is…

not rated 1.4k +6 changed yesterday A SkillSpector: pass 156 tokens original Apache-2.0

babylonjs-engine

28

freshtechbro/claudedesignskills

Skill Claude Code

Comprehensive skill for Babylon.js 3D web rendering engine. Use this skill when building real-time 3D experiences, browser-based games, interactive visualizations, or immersive web applications. Triggers on tasks involving Babylon.js, 3D scenes, WebGL/WebGPU rendering, entity-component systems, physics simulations…

not rated 1.3k +70 11mo ago A Socket: passSnyk: pass 97 tokens original MIT

migrate-birp-to-urp

29

Unity-Technologies/skills

Skill Claude CodeCodex ✓ vendor

Plans, executes, and troubleshoots migration from the Built-in Render Pipeline to URP. Use when asked to convert a project, scene, material, or shader to URP, or to fix visuals broken by the change.

not rated 1.2k +30 changed 9d ago A Socket: passSnyk: pass 54 tokens

gearboy-debugging

30

drhelius/Gearboy

Skill Claude CodeCodex

Debug and trace Game Boy / Game Boy Color / Super Game Boy games using the Gearboy emulator MCP server. Provides workflows for SM83 CPU debugging, breakpoint management, hardware inspection, disassembly analysis, and execution tracing. Use when the user wants to debug a Game Boy game, trace code execution, inspect CPU…

not rated 1.2k +2 changed 12d ago A SkillSpector: warn 143 tokens GPL-3.0

cattown

31

BankrBot/skills

Skill Claude CodeCodex

Interact with Cat Town — a Farcaster-native game world on Base. Covers KIBBLE staking (stake, claim, unlock, unstake, leaderboard, deposit history); live world state (season, weather, time of day, weekend flag); fishing drops filtered by world state; Isabella's weekend fishing competition with live prize-pool math…

not rated 1.2k +1 2d ago A SkillSpector: warn 223 tokens

blueprint-authoring

32

flopperam/unreal-engine-mcp

Skill Claude CodeCodex

Blueprint authoring workflow for the Flopperam Unreal Engine MCP. Covers the full create, author, commit, verify cycle using the narrow bp tool surface. Use when creating or editing Blueprints, adding variables/components/events/functions, wiring graphs, or debugging compile errors.

not rated 1.1k +1 4mo ago A 62 tokens

ue-specifiers

33

fjz13/UnrealSpecifiers

Skill Codex

Use when writing, editing, reviewing, validating, or explaining Unreal Engine C++ reflected declarations: UCLASS, USTRUCT, UENUM, UINTERFACE, UPROPERTY, UFUNCTION, UPARAM, UMETA, meta=(...), Blueprint exposure, Details Panel, replication/RPC, SaveGame, Config, Instanced objects, UMG binding, type pickers, UHT…

not rated 1.1k +1 5mo ago A 0 tokens

unreal-engine-mcp

34

ChiR24/Unreal_mcp

MCP server Claude CodeCodexCursor +2

One of 3 in server.json

EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more. Runs locally from the unreal-engine-mcp-server npm package. Needs 11 environment variables to run.

not rated 1.0k +16 changed 11d ago A Socket: pass tokens not measured original MIT

motion

35

OpenDCAI/GameFactory-3A

Skill Claude CodeCodex

Reconstruct a skeleton from calibrated mesh projections and sequential VLM joint annotations, then fit joints and skin weights. Generate motion from joint-position trajectories, rhythm and contact constraints through IK; refine bone orientation against the action, then export, retarget and validate on the target mesh.

not rated 1.0k +32 changed 1mo ago A SkillSpector: pass 0 tokens original Apache-2.0

unrealclaude

36

Natfii/UnrealClaude

MCP server Claude CodeCodexCursor +2

MCP server "unrealclaude" as configured in Natfii/UnrealClaude. Runs Resources/mcp-bridge/index.js with node. Needs 1 environment variable to run.

not rated 1.0k +26 4mo ago A tokens not measured

game-craft

37

alfredxw/denova

Skill Claude CodeCodex

A game-design guide for planning interactive games and stories. It covers player choices, recurring play, characters, world rules, state, consequences, and pacing without executing game turns or changing files.

not rated 986 +5 yesterday A 92 tokens original Apache-2.0

novel-to-game

38

zenstory-ai/novel-to-game

Plugin Claude Code

Bundles 7 skills · 1,084 tokens together

A seven-skill workflow for adapting a novel into a playable game based on the source story. It covers game design, world and art design, building, and evidence-based quality checks.

not rated 972 +28 changed today A tokens not measured original MIT

THREE.Terrain

40

IceCreamYou/THREE.Terrain

Skill Claude CodeCodex

Use this guide when an agent must build, modify, inspect, or document a terrain scene with THREE.Terrain. The library creates heightmapped Three.js terrain and provides procedural generators, filters, material blending, decoration tools, grass, image conversion, analysis, and seeded randomness.

not rated 919 +3 yesterday A 0 tokens original MIT

aseprite

41

diivi/aseprite-mcp

MCP server Claude CodeCodexCursor +2

MCP server "aseprite" as configured in diivi/aseprite-mcp. Runs locally from the aseprite_mcp Python package.

not rated 895 +41 3d ago A Socket: warn tokens not measured original MIT

gdmcp

42

yurineko73/Godot-MCP-Native

Skill Claude CodeCodex

Use the installed gdmcp CLI to inspect, edit, run, and debug a Godot project without loading the complete Godot MCP tool catalog.

not rated 871 +8 3mo ago A SkillSpector: pass 34 tokens original MIT

joshsymonds/nix-config

Skill Claude CodeCodex

Use when a Steam, Proton, Wine, Lutris, or Heroic game misbehaves on Linux — crashes at launch, black screen, missing DLSS / Ray Tracing / Path Tracing / DLSS-RR / Frame Generation, anti-cheat failures, shader stutter, controller or HDR or Wayland-fullscreen problems, intro-video failures ("Failed to create…

not rated 835 +2 changed 1mo ago A SkillSpector: warn 274 tokens original MIT

godot-master

44

thedivergentai/GD-Agentic-Skills

Skill Claude CodeCodex

Consolidated expert library for professional Godot 4.7+ game and application development. Orchestrates 92 Domain Skills through architectural workflows, anti-pattern catalogs, performance budgets, and Server API patterns. Use when: (1) starting a new Godot project, (2) designing game or app architecture, (3) building…

not rated 828 changed 1mo ago A Socket: passSnyk: warnSkillSpector: warn 170 tokens LGPL-3.0

blueprint-graphs

45

kevinpbuckley/VibeUE

Skill Claude CodeCodex

Add, connect, and configure nodes in Blueprint event graphs and function graphs — function-call/event/branch/timer/custom-event/delegate nodes, Standard Macro nodes (ForEachLoop/ForLoop/WhileLoop/DoOnce/Gate/IsValid/FlipFlop via addmacroinstancenode), macro-graph creation, pin wiring, node layout, arrays, comment…

not rated 812 +12 changed 12d ago A SkillSpector: warn 133 tokens original MIT

html-game-generator

46

buildfastwithai/gen-ai-experiments

Skill Claude CodeCodex

Build a complete, polished, production-quality browser game inside a single self-contained HTML file using only vanilla HTML, CSS and JavaScript — no frameworks, no libraries, no external assets. Use this skill whenever the user asks for a game, a playable demo, a prototype, an interactive toy, or anything "inspired…

not rated 791 +1 7d ago A SkillSpector: warn 195 tokens original MIT

spine-animation

47

GenielabsOpenSource/spine-animation-ai

Skill Claude CodeCodex

Create Spine 2D skeletal animations from pre-existing character assets (separated body-part PNGs, atlas spritesheet, or a full character image). Use this skill whenever the user wants to animate a 2D character, create Spine JSON from existing art assets, rig a character with bones, build walk/idle/run/attack…

not rated 643 +28 2mo ago A 181 tokens

004-actions

48

instructa/viber3d

Cursor rule Cursor needs its repo

Write all creation, destruction, or major trait updates in these functions.

not rated 630 +1 1y ago A 0 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: