Game development skills

4,471 tagged Game development, measured the same way as everything else here.

Browse within: game-development 497ai-skills 123unity 116mcp-server 102ai-game-development 92awesome-list 91game-engine 87agent 86skill 79claudecode 78antygravity-ai 76geminicli 76ai-integration 74godot 73

claw-arena

193

aikoooly/Claw-Arena

Skill Claude CodeCodex

An arena game for coding agents where they compete against other agents in rock-paper-scissors and wager tokens.

not rated 11 6mo ago A 45 tokens

cocos-virtual-list

194

VaJoy/cocos-virtual-list

Skill Claude CodeCodex

A recipe for building virtual lists in Cocos Creator 3.x, a game-development engine. A virtual list shows only the visible rows of a long list instead of keeping every row active.

not rated 11 24d ago A 173 tokens original MIT

fullstory-gaming

195

fullstorydev/fs-skills

Skill Claude CodeCodex

Industry-specific guide for implementing Fullstory in gaming applications. Covers regulatory requirements (responsible gaming, KYC/AML), privacy controls for sensitive gaming data, deposit/withdrawal flows, player protection features, and self-exclusion compliance. Includes detailed examples for sportsbooks, casinos…

not rated 11 4mo ago A 66 tokens

godot

196

fernforestgames/agent-skill-godot

Skill Claude CodeCodex needs its repo

MANDATORY for ALL GDScript/.gd files and Godot resources (.tscn, .tres). Invoke this skill FIRST before writing ANY Godot code—never write GDScript directly without this skill. Provides documentation lookup, syntax checking, and testing instructions.

not rated 11 8mo ago A 57 tokens original MIT

wmill/minecraft-api-mcp

Skill Codex

Use this skill when an LLM client needs to inspect or modify this Minecraft server through the repo's HTTP API and bundled helper scripts, without relying on MCP tools.

not rated 11 3d ago A 38 tokens

code-royale

198

BohdanPetryshyn/code-royale

Skill Claude CodeCodex

Play Texas Hold'em poker against 3 AI opponents with optional coaching. Use this skill whenever the user wants to play poker, practice poker, learn poker strategy, improve their poker game, play cards, or mentions Texas Hold'em. Also trigger when the user says things like 'deal me in', 'let's play some hands', 'poker…

not rated 11 6mo ago A 82 tokens original MIT

nguyenchiencong/godot-mcp-cli

Skill Claude CodeCodex

Debug shaders live in a running Godot game through the godot-mcp CLI: snapshot shader state, tweak and reset uniforms, visualize UV/normals/positions, capture rendered frames, hot-reload shader source with rollback, measure frame times, and check shader warnings and project health. Use when a shader compiles but…

not rated 11 8d ago A SkillSpector: pass 107 tokens original MIT

release-checklist

200

HolyMonkey/youtube-example-ai-studio

Skill Claude Code

Generates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness.

not rated 11 5mo ago A 26 tokens copy · 80% MIT

animate-character

201

TamerinTECH/claude-skill-klingai-animation

Skill Claude Code

Generate character animations from a source image using Kling AI video generation (direct API or via the Higgsfield CLI), then convert the resulting MP4 video into an optimized sprite sheet for web use. Use when the user wants to create character animations, sprite sheets, or animate illustrations.

not rated 10 4mo ago A 59 tokens original MIT

Cohenjikan/McMusicMaker

Skill Claude CodeCodex

Turn a MIDI file into a playable Minecraft redstone music machine using real note blocks (RedPiano mod, Family A). Use this when the user wants to play a song / MIDI in Minecraft with redstone or note blocks, build a note-block song machine, or convert MIDI to a redstone music build. Triggers on requests like "把 MIDI…

not rated 10 1mo ago C 266 tokens

excel

203

TangentDomain/excel-mcp-server

Skill Claude CodeCodex

A tool for managing Excel configuration sheets used in game development. It can query and edit spreadsheet data using SQL, a language for selecting and changing structured data.

not rated 10 1mo ago A 23 tokens original MIT

swiftlys2-toolkit

204

2oaJ/SwiftlyS2-Toolkit

Skill Claude CodeCodex

Plan, implement, audit, and review C#/.NET SwiftlyS2 plugins. Use when working with Commands, Core Events, Game Events, GameHooks Pre/Post, raw native hooks, Modules, Workers, Services, high-frequency runtime loops, NetMessages, Schema access, entity handling, thread safety, performance, or IPlayer lifecycle behavior.

not rated 10 changed 7d ago A 76 tokens copy · 100% MIT

game-art-2d

205

woliveiras/geremmyas

Skill Codex

Use when creating or auditing 2D runtime art such as sprites, tilesets, backgrounds, animation, VFX, maps, or UI assets for Phaser or Godot. Do not use for UI behavior, audio, build delivery, 3D, or marketing art.

not rated 10 1mo ago A 61 tokens original MIT

unity-mcp

206

st-VALVe/mcp-unity

Skill Claude CodeCodex

Use when the user asks to inspect, test, or control a Unity Editor project through MCP Unity, including scene objects, menu items, tests, components, and Unity UI tutorials.

not rated 10 3mo ago A 40 tokens original MIT

theisegoria/game-development-studio

Skill Codex

Route local game-asset production, package vendoring, offscreen render diagnosis, and bounded performance work through the game-dev CLI. Use only when a game-development request explicitly spans two or more of these workflows, needs a cross-workflow handoff, or asks for Game Development Studio orchestration; do not…

not rated 10 4d ago A 75 tokens original MIT

se-dev-game-code

208

CometWorks/skills

Skill Claude Code needs its repo

Allows reading the decompiled C# code of Space Engineers version 1.

not rated 10 today A SkillSpector: pass 19 tokens original MIT

procedural-landscapes

209

CK42BB/procedural-landscapes-threejs

Skill Claude CodeCodex

Generate procedural 3D landscapes and terrain in Three.js using WebGPU compute shaders with automatic WebGL2 fallback. Covers heightmap generation via FBM noise, ridged multifractal, and domain warping; chunked LOD terrain meshes; slope-based multi-material texturing; procedural water planes; atmospheric sky…

not rated 10 +1 7mo ago A 154 tokens original MIT

nickschuetz/o3de-mcp

Skill Claude Code

Verify O3DE rendering and automate the O3DE editor on Windows or Linux. Use when working on any O3DE project or gem and you need to: capture a rendered frame or video of a level (GameLauncher on the native GPU + ffmpeg, with Xvfb for a monitor-less Linux box); drive the editor programmatically (entity/component/asset…

not rated 10 2d ago A 134 tokens

b3sty-skill

212

b3sty191/b3sty-skill

Skill Claude CodeCodex

Use this skill when working on b3sty RedM/FiveM resources or related Lua code. The defaults below are the high-frequency rules applied on every task; open the reference files only when the task touches that area.

not rated 9 2mo ago A 274 tokens

cocos-creator-2415

213

hoaile2kdev/cocos-agent-skills

Skill Claude CodeCodex

Use when Codex needs Cocos Creator 2.4.x/2.4.15 engine-specific guidance for TypeScript cc.Component scripts, cc.decorator/@property editor bindings, prefab/UI creation from screenshots or mockups, serialized .prefab/.fire scene authoring, cc.Node hierarchy/events/transforms, cc.assetManager/resources/bundles…

not rated 9 3mo ago A 104 tokens

cities2-mod-debugging

214

mayor-modder/Cities2-MCP

Skill Codex

Use when debugging Cities: Skylines II mod build failures, packaging failures, runtime errors, game logs, UI debugger issues, or mod behavior that does not work in game.

not rated 9 19d ago A 41 tokens original MIT

skynet

215

gtrs426/skynet_ai_skill

Skill Claude CodeCodex

Create and manage Skynet game server projects. Use this skill when working with the Skynet framework, including creating new game projects, generating services, managing protocols, database integration with MySQL/Redis/MongoDB, and service debugging.

not rated 9 7mo ago A 50 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: