Game development skills

4,502 tagged Game development, measured the same way as everything else here.

Browse within: game-development 538ai-skills 124godot 123unity 116ai-tools 114mcp-server 103ai-game-development 92game-engine 87awesome-list 86agent 85skill 79claudecode 78antygravity-ai 76geminicli 76

unity-plugin

73

TomLeeLive/openclaw-unity-plugin

Skill Claude CodeCodex needs its repo

Control Unity Editor via OpenClaw Unity Plugin. Use for Unity game development tasks including scene management, GameObject/Component manipulation, debugging, input simulation, and Play mode control — including arbitrary C# execution (script.execute) and reflection-based editor calls, which can modify scenes, assets…

not rated 107 +1 changed today A SkillSpector: pass 0 tokens original Apache-2.0

yujie

74

dontbesilent2025/claude-skills

Skill Claude CodeCodex

A text-based virtual pet that responds in the Dongbei dialect of northeastern China. It uses a terminal-style interface and interactive commands.

not rated 104 5mo ago A 75 tokens

amenti-labs/vibecraft

Skill Claude Code

PRIMARY BUILDING METHOD - Use for ALL construction tasks. Build structures using declarative JSON schematics with 2D layer grids. Describe WHAT to build, the server handles HOW. Supports COMPACT FORMAT (70% fewer tokens) with run-length encoding. Use this instead of WorldEdit commands for reliable, predictable builds.

not rated 98 7mo ago A 70 tokens original MIT

kimodo-unity-bridge

76

OneYoungMean/KimodoUnityBridge

Skill Claude CodeCodex

Install KimodoUnityBridge and route Unity animation work through its cooperating capability tools.

not rated 98 +1 changed 6d ago A 23 tokens original Apache-2.0

yolodex

77

qtzx06/yolodex

Skill Claude Code

Train a custom YOLO object detection model from any YouTube gameplay video. Provide a video URL and target classes, and this skill handles the entire pipeline autonomously — frame extraction, AI-powered labeling, data augmentation, training, and evaluation with iterative improvement.

not rated 96 5mo ago A 56 tokens

defold-docs-fetch

78

indiesoftby/defold-agent-config

Skill Claude CodeCodex

Fetches Defold manuals and documentation. Use when looking up how Defold features work, understanding concepts, components, workflows, platform setup, or needing guidance beyond API reference.

not rated 92 +1 4mo ago A 41 tokens

arc-skill

79

pbshgthm/arc-skill

Skill Claude CodeCodex

Solve an interactive hidden-rule ARC-AGI-3 game from its game ID. Contains the complete playing doctrine (predict before every action, graded claims, one-page notes, optional executable-rules search) plus the arc harness the agent drives. Use whenever asked to solve, play, or continue an ARC-AGI-3 game.

not rated 89 +1 21d ago A 74 tokens

gate-check

80

striderZA/OpenCodeGameStudios

Skill Claude Code

Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to X', 'can we advance to production', 'check if we can start the next phase', 'pass the gate'.

not rated 85 +1 29d ago A SkillSpector: warn 64 tokens original MIT

3d-spatial

81

dylantarre/animation-principles

Skill Claude CodeCodex

Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.

not rated 80 +1 8mo ago A Socket: passSnyk: pass 36 tokens original MIT

godot-solana-sdk

82

Virus-Axel/godot-solana-sdk

Skill Claude CodeCodex

Use this skill when building Solana-enabled games or apps in Godot 4 with the Godot Solana SDK. Triggers include: Solana transactions in GDScript, SPL tokens or NFTs in a Godot project, connecting browser or mobile wallets (Phantom, Solflare, Backpack) in a Godot game, calling Anchor smart contracts from GDScript…

not rated 78 4mo ago A 145 tokens original MIT

gearlynx-debugging

83

drhelius/Gearlynx

Skill Claude CodeCodex

Debug and trace Atari Lynx games using the Gearlynx emulator MCP server. Provides workflows for 6502 CPU debugging, breakpoint management, hardware inspection, disassembly analysis, and execution tracing. Use when the user wants to debug a Lynx game, trace code execution, inspect CPU registers or hardware state, set…

not rated 74 2d ago A 137 tokens GPL-3.0

godot

84

haxqer/godot-skill

Skill Codex

Godot project development, inspection, structured resource and project-setting editing, tileset and tilemap authoring, GridMap painting, theme and stylebox authoring, game UI layout and game-feel theming, spritesheet and keyframe animation, audio bus routing, 3D mesh-collision and CSG baking, sprite-silhouette…

not rated 68 +18 17d ago A SkillSpector: warn 346 tokens original MIT

animation-shader

85

Yuki001/game-dev-skills

Skill Claude CodeCodex

READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and…

not rated 67 16d ago A 107 tokens

motion-canvas

86

VideoZero/skills

Skill Claude CodeCodex

Motion Canvas framework reference covering project setup, core concepts (generators, signals, refs, scene hierarchy, timing, utilities), and 2D components (shapes, paths, text, media, layout, camera, transitions, custom components). Use when building or editing Motion Canvas scenes.

not rated 67 +1 29d ago A SkillSpector: pass 62 tokens original Apache-2.0

GitHub-Zero123/MCDevTool

Skill Claude CodeCodex

A workflow for testing Minecraft Bedrock Addons, Python 2 mods, interfaces, gameplay logic, and visual resources with MCDK-MCP. MCP is a way for an AI coding agent to call external testing tools.

not rated 63 +2 9d ago A SkillSpector: pass 0 tokens original BSD-3-Clause

fastapi-templates

88

HermeticOrmus/claude-code-game-development

Skill Claude CodeCodex

Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.

not rated 63 +3 3mo ago A 37 tokens copy · 100% MIT

hearth-art

89

echoo19/hearth

Skill Claude Code needs its repo

Give a Hearth game real art and sound — importing and slicing spritesheets, animations, procedural sprites and sounds, autonomous CC0 asset sourcing (Kenney, itch.io, OpenGameArt, Freesound, Google Fonts) with licensing rules, and pixel-art discipline (never stretch; read the art before using it). Use when the game…

not rated 63 +1 1mo ago A SkillSpector: warn 89 tokens original MIT

swallowtail

90

regiellis/godot-mcp-go

Skill Claude CodeCodex

Use the complete Godot development loop from the swallowtail CLI: discover the live engine API, build and edit in the open editor, run and play the game, observe state, debug failures, fix them in place, and verify the result. Use when the task involves creating or modifying a Godot project, testing game behavior…

not rated 61 +7 2d ago A 92 tokens original MIT

DwDestiny/codex-visual-asset-skills

Skill Codex

Plan, generate, QA, and package continuous raster animation frame sets, GIF previews, and transparent spritesheet atlases. Use when the user asks for a GIF animation, animation frames, sprite rows, web/game animation assets, or reusable visual animation materials.

not rated 60 4mo ago A 55 tokens original MIT

altirra-bridge

92

ilmenit/AltirraSDL

Skill Claude CodeCodex

Use this skill when controlling the AltirraSDL Atari emulator programmatically — driving the simulator from a script, capturing screenshots from a running Atari, injecting joystick/keyboard input, frame-stepping for deterministic testing, reading or writing CPU/memory/chip state, setting breakpoints or watchpoints…

not rated 59 +2 today A 190 tokens GPL-2.0

yiuimcp

93

LiShengYang-yiyi/YIUI-UnityMCP

Skill Codex

A project-specific automation skill for Unity projects that include the `Packages/cn.etetet.yiuimcp` package. It uses PowerShell scripts as command-line entry points to drive Unity tasks.

not rated 58 5mo ago A 109 tokens original Apache-2.0

Stanestane/game-design-skills-bundle

Skill Claude CodeCodex

Audit a game, feature, progression system, social system, live-ops loop, monetization surface, or onboarding flow through a granular player motivation taxonomy. Use when evaluating which player motivation archetypes a design strongly serves, neglects, or actively repels; when comparing a concept against segments such…

not rated 58 +2 20d ago A 142 tokens

boredape874/mcbejsonuimasterAI

Skill Claude CodeCodex

Use when the user asks for layout, positioning, alignment, symmetry, equal spacing, or pixel-correct sizing of Bedrock JSON UI elements. Translates the user's intent (prompt or annotated image) into the IR YAML described in docs/41-ir-spec.md and schemas/ir.schema.json. Pairs with mcbe-json-ui-tools-runner to compile…

not rated 58 +3 changed 5d ago A 85 tokens

deviludo-design

96

asssaver97/DeviLudo

Skill Claude CodeCodex

Autonomously turn a game idea or gameplay change into a coherent, testable design, then revise it through independent audits before UI design.

not rated 57 +1 changed 4d ago A 33 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: